The Crack of Doom for Apple II

Apple II

Answer "DO YOU HAVE LOWER CASE ?" and "DO YOU WANT PICTURES ?" with Y.

Adventure fantasy middle earth
number of games played: 2x last time: Oct 26, 2026, 07:43

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Click on play Apple II game now button first to start the computer with the game. The game is played on the keyboard (and the mouse or joystick where the game supports them), just like on the old computer. A game on several disks shows disk buttons under the screen: when the game asks for another disk, click its number. Alt+B (Cmd+B on a Mac) reboots the computer.

The Crack of Doom

Online version of The Crack of Doom for Apple II. The Crack of Doom is the closing part of Beam Software's Tolkien series of text adventures, this time based on The Return of the King. The player takes the role of Sam Gamgee, standing before the tower of Cirith Ungol and having to decide whether to try to free the captive Frodo or to head across Gorgoroth to Mount Doom alone. The game appeared in 1989 and is the only one of the four Melbourne House Tolkien titles that never reached Europe: it was published by the American house Addison-Wesley on disk for the PC, Commodore 64, Apple II and Macintosh.

Game details

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Released in
1989
Publisher
Melbourne House
Developer
Beam Software
Platforms
PC, C64, Apple 2, Amstrad CPC, ZX Spectrum
The Crack of Doom downloads & info

Other platforms online

The Crack of Doom is currently playable only in version for Apple II.
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Apple II Computers

Online emulated version of The Crack of Doom was originally developed for the Apple ][ (Apple //), a family of home computers, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer (now Apple Inc.), and launched in 1977 with the original Apple II.
The Apple II became one of several recognizable and successful computers during the 1980s and early 1990s, although this was mainly limited to the US. Through 1988, a number of models were introduced, with the most popular, the Apple IIe, remaining relatively unchanged into the 1990s.

All the machines in the series, except the //c, shared similar overall design elements. The motherboard held eight expansion slots and an array of RAM sockets that could hold up to 48 kilobytes. Over the course of the Apple II series' life, an enormous amount of first- and third-party hardware was made available to extend the capabilities of the machine. The //c was designed as a compact, portable unit, not intended to be disassembled, and could not use most of the expansion hardware sold for the other machines in the series.
All machines in the Apple II series had a built-in keyboard, with the exception of the IIgs which had a separate keyboard. Apple IIs had color and high-resolution graphics modes, sound capabilities and a built-in BASIC programming language.

Apple II emulation powered by Apple2TS JavaScript emulator
online game added: 2026-10-26, by