Consoles and Home Computers 0-20 / 536

Online Old Games for Consoles and Home Computers

10th Frame for ZX Spectrum

ZX Spectrum 1986, U.S. Gold Ltd.

10th Frame is a ten-pin bowling is simulation game created by Access Software in 1986, as a follow-up to the hugely successful Leader Board golf game. Up to 8 players could take part in Open bowling or a Tournament. There was a choice of 3 different difficulty levels - Kids, in which the ball always went straight, Amateur, and Professional... 119

10th Frame for MSX

MSX 1986, U.S. Gold Ltd.

10th Frame is a ten-pin bowling is simulation game created by Access Software in 1986, as a follow-up to the hugely successful Leader Board golf game. Up to 8 players could take part in Open bowling or a Tournament. There was a choice of 3 different difficulty levels - Kids, in which the ball always went straight, Amateur, and Professional... 3

1942 for NES

NES 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 3

1942 for Game Boy Color

Game Boy Color 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 5

1942 for ZX Spectrum

ZX Spectrum 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 14

1942 for Amstrad CPC

Amstrad CPC 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 4

1942 for MSX

MSX 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 6

1942 for Arcade

Arcade 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 5

8 Eyes for NES

NES 1988, SETA Corporation

8 Eyes is a platform action game for NES features eight levels, and can be played by one or two players. It also features a large, diverse soundtrack, composed by Kenzou Kumei. 8 Eyes is set in a post-apocalyptic future. Mankind is recovering from hundreds of years of chaos and nuclear war, and civilization is being rebuilt by the Great King, who harnesses... 338

Aaargh! for ZX Spectrum

ZX Spectrum 1988, Melbourne House

In Aaargh! the player controls a giant monster, either an Ogre or a Lizard, with the goal of crushing and destroying everything in its path, across different lands and periods of history. It was programmed by Steve Coleman and the artwork was by Joe Hitchens... 135

Abadia del Crimen, La for ZX Spectrum

ZX Spectrum 1987, Opera Soft

La Abadia del Crimen is a videoadventure with 3D isometric graphics, where a franciscan monk, Fray William of Occam (William of Baskerville in the book) and his young novice Adso of Melk have to discover the author of a series of murders in a medieval Benedictine abbey. The game was originally conceived as a version of Umberto Eco's book The Name of... 124

Ace of Aces for SEGA Master System

SEGA Master System 1986, Accolade, Inc.

Ace of Aces is a computer game flight simulator developed by Artech Digital Entertainment in 1986. The game takes place during World War II and the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains... 615

Ace of Aces for ZX Spectrum

ZX Spectrum 1986, Accolade, Inc.

Ace of Aces is a computer game flight simulator developed by Artech Digital Entertainment in 1986. The game takes place during World War II and the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains... 276

Ace of Aces for Amstrad CPC

Amstrad CPC 1986, Accolade, Inc.

Ace of Aces is a computer game flight simulator developed by Artech Digital Entertainment in 1986. The game takes place during World War II and the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains... 583

Ace of Aces for MSX

MSX 1986, Accolade, Inc.

Ace of Aces is a computer game flight simulator developed by Artech Digital Entertainment in 1986. The game takes place during World War II and the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains... 6

Adventure in Serenia (Wizard and the Princess) for Apple II

Apple II 1980, IBM

According to Sierra's Interaction magazine, this game can be considered a prequel to the King's Quest series. King's Quest V marked a return to the Kingdom of Serenia. The game takes place in the land of Serenia where King George's daughter Princess Priscilla has been kidnapped by an evil wizard named Harlin. Harlin has held her inside his castle far... 706

Adventures of Rad Gravity, The for NES

NES 1990, Activision Publishing, Inc.

The Adventures of Rad Gravity is an action platform game for the Nintendo Entertainment System, with a wacky storyline in which the eponymous main character explored multiple planets and fought enemies while jumping through levels. The story was that in the far future, humans colonized many planets and established a form a biotechnology, which were... 257

Akalabeth: World of Doom for Apple II

Apple II 1980, California Pacific Computer Company

Akalabeth: World of Doom, released in 1979 by Richard Garriott, and published by the California Pacific Computer Company for the Apple II in 1980, is recognized as one of the earliest known examples of a computer role-playing game (though it began as a hobbyist project) and as a predecessor of the Ultima series of games that started Richard Garriott's... 517

Aladdin, Disney's for PC DOS

PC DOS 1994, Virgin Interactive Entertainment, Inc.

Disney's Aladdin is a video game based on the 1992 motion picture of the same name, is a side-scrolling platformer. The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier... 44

Aladdin, Disney's for NES

NES 1994, Virgin Interactive Entertainment, Inc.

Disney's Aladdin is a video game based on the 1992 motion picture of the same name, is a side-scrolling platformer. The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier... 5216


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