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Online Old Games for Commodore 64

1000 Miglia for Commodore 64

Commodore 64 1991, Simulmondo

Based around a classic motor car race from either side of the war, 1000 Miglia (literally '1000 miles') is an unusual racing game. You have to progress across Italy through a number of stages in your rickety 20s car. Keeping within time limits at each point is crucial to staying in the game... 1124

Typhoon for Commodore 64

Commodore 64 1987, Konami Industry Co. Ltd.

Ajax (A Jax or A-Jax) is a vertically scrolling shooter released in arcades by Konami in December 1987. Similar to Contra and its "Gryzor", there was a European release of the game called Typhoon, which is the name used for Imagine Software's ZX Spectrum, Amstrad CPC, and Commodore 64 ports. The players control a "Tom Tiger" helicopter (in the 2D stage)... 6

Alien 3 for Commodore 64

Commodore 64 1992, Arena Entertainment

Alien³ is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. The Genesis Alien³ game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue... 641

Archon: The Light and the Dark for Commodore 64

Commodore 64 1983, Electronic Arts Inc.

On the surface, Archon appears similar to chess, but there are a number of significant changes. While the board is similar to a chessboard and the various pieces are similarly designed to have various offsetting abilities, when one piece attempts to take another the removal of the targeted piece is not automatic. Instead, the two pieces are placed... 1101

Atomix for Commodore 64

Commodore 64 1990, Thalion Software

Atomix is a 1990 2D transport puzzle video game created by Softtouch (Guenter Kraemer) and published by Thalion Software. The object of the game is to assemble molecules from compound atoms by sliding the atoms around. This has to be done in a set time limit for each level. The screen contains a small preview window showing what each molecule should... 8

Barbarian II: The Dungeon of Drax for Commodore 64

Commodore 64 1988, Epyx, Inc.

Barbarian II: The Dungeon of Drax (known as Axe of Rage in North America) is a fighting video game developed by Palace Software and published by Palace in Europe and by Epyx in North America. It was released in 1989 for various home computers and is the sequel to Barbarian / Death Sword... 544

Barbarian: The Ultimate Warrior for Commodore 64

Commodore 64 1987, Epyx, Inc.

Barbarian (Death Sword) is a one or two-player fighting game. As the name suggests, the fighters are barbarians. The game offers sword combat in various locales. The game has also a one-player plot mode, where the player has to defeat several fighters to fight evil wizard Drax to rescue princess Mariana. The game was greatly inspired by sword and sorcery... 1066

Death Sword for Commodore 64

Commodore 64 1987, Epyx, Inc.

Barbarian (Death Sword) is a one or two-player fighting game. As the name suggests, the fighters are barbarians. The game offers sword combat in various locales. The game has also a one-player plot mode, where the player has to defeat several fighters to fight evil wizard Drax to rescue princess Mariana. The game was greatly inspired by sword and sorcery... 221

Batman: The Movie for Commodore 64

Commodore 64 1989, Ocean Software Ltd., Data East

Batman (also known as Batman: The Movie) is an action platformer developed and published by Ocean Software based on the 1989 film of the same name. The game consists of five levels based on events from the movie. Each stage has a time limit and a health gauge (represented by Batman's face turning into the Joker's), with Batman losing a life if he runs... 31

Boulder Dash for Commodore 64

Commodore 64 1984, First Star Software, Inc.

Boulder Dash, aka Rockford, was originally created by Peter Liepa and Chris Gray. The hero of the game, whom the player controls, is the brave prospector "Rockford". He must dig through caves collecting gems and diamonds, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed... 29

Carnage for Commodore 64

Commodore 64 1992, Zeppelin Games Limited

In Carnage you race in a top-down view where every car goes with the same speed. And if you want to see the next track you must win your race; if you can't, unfortunately the game is over! In total there are 18 tracks... 136

Carrier Command for Commodore 64

Commodore 64 1988, Rainbird Software

Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier. The carrier is not based on any real-life aircraft carrier but has been designed specifically for the game. Across all but one format, Carrier Command uses filled-in vector graphics to create a three-dimensional... 155

Castle Wolfenstein for Commodore 64

Commodore 64 1981, Muse Software

Castle Wolfenstein is a stealth-based computer game, one of the first in the genre, developed by Silas S. Warner the first employee of Muse Software for the Apple II. Castle Wolfenstein is a slow-paced stealth game set in World War II. The game's main objective is to traverse the levels of the castle to find the secret war plans and escape alive. Progressively... 1127

Cisco Heat: All American Police Car Race for Commodore 64

Commodore 64 1990, Image Works

Cisco Heat is an arcade racing game by Jaleco. The player takes on the role of an officer who must race his squad car through San Francisco in an attempt to win the first ever 'National Championship Police Car Steeplechase'. The gameplay is similar to that of other contemporary racing games, with a two-speed shifter and a chase view... 124

Commando for Commodore 64

Commodore 64 1985, Data East USA, Inc.

Commando is a vertically scrolling shoot 'em up arcade game released in 1985. It was released for several platforms. All versions of the game are very similar, with the same graphics (taking into account the various limitations of the platforms). The player (a soldier named Super Joe) starts by being dropped off in a jungle by a helicopter, and has... 1107

Crazy Cars for Commodore 64

Commodore 64 1987, Titus Interactive S.A.

Starting Titus' racing series of third-person perspective racing games, Crazy Cars encompasses the American Cross Country Prestige Cars Race. This takes in several parts of the USA, in several powerful cars. Initially you have a Porsche 911 Turbo in your hands, but this can later be upgraded to a Lamborghini and then a Ferrari... 166

F40 Pursuit for Commodore 64

Commodore 64 1989, Titus Interactive S.A.

You have discovered evidence that a rogue group of police officers are involved in a stolen car racket To stop them profiting form their dubious actions you must get across America as quickly as possible. This is made a little easier by the fact that your turbocharged Ferrari F40 can do over 300 MPH... 181

Crazy Cars 2 for Commodore 64

Commodore 64 1989, Titus Interactive S.A.

You have discovered evidence that a rogue group of police officers are involved in a stolen car racket To stop them profiting form their dubious actions you must get across America as quickly as possible. This is made a little easier by the fact that your turbocharged Ferrari F40 can do over 300 MPH... 14

Dante's Inferno for Commodore 64

Commodore 64 1986, Beyond - Challenging Software

Dante's Inferno is an action computer game, based on Inferno, the first book of Dante Alighieri's epic poem, The Divine Comedy. It takes the form of a mazelike arcade adventure. You can hold two objects at a time, to use towards solving the puzzles. The objects you need are located in the initial forest, so lots of backtracking is required... 144

Dragon's Lair for Commodore 64

Commodore 64 1983, Merit Software

Dragon's Lair features the hero, "Dirk the Daring", attempting to rescue "Princess Daphne" from the evil dragon Singe holed up in a wizard's castle. The screen shows animated scenes, and the player executes an action by selecting a direction or pressing the sword button with correct timing. The comedy of the game stemmed from not only the bizarre looking... 306


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