Elite for Apple II

Apple II

Simulation sci-fi space trading combat
number of games played: 131x last time: Aug 13, 2020, 00:43

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Click on play Apple II game now button first to load the game and start emulator. Controls:

KEYBOARD MOUSE = Keyboard / Mouse

Elite

Online version of Elite for Apple II. Elite is a seminal space trading computer game developed by David Braben and Ian Bell. Elite was one of the first home computer games to use wireframe 3D graphics with hidden line removal. The player, initially `Commander Jameson`, starts at Lave Station with 100 credits and a lightly armed trading ship, a Cobra Mark III. Most of the ships that the player encounters are similarly named after snakes, or other reptiles. Credits can be accumulated through a number of means...

Game details

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Released in
1984
Publisher
Firebird Software Ltd.
Developer
Acornsoft
Platforms
Acorn Electron, BBC Micro (1984) ZX Spectrum, Commodore 64, Apple II (1985), Amstrad CPC (1986), PC DOS (1987), Amiga, Atari ST (1988), NES (1991)

Other platforms online 3

You can play Elite online also in a versions for

77%

rating (31 users voted)

Apple II Computers

Online emulated version of Elite was originally developed for the Apple ][ (Apple //), a family of home computers, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer (now Apple Inc.), and launched in 1977 with the original Apple II.
The Apple II became one of several recognizable and successful computers during the 1980s and early 1990s, although this was mainly limited to the US. Through 1988, a number of models were introduced, with the most popular, the Apple IIe, remaining relatively unchanged into the 1990s.

All the machines in the series, except the //c, shared similar overall design elements. The motherboard held eight expansion slots and an array of RAM sockets that could hold up to 48 kilobytes. Over the course of the Apple II series' life, an enormous amount of first- and third-party hardware was made available to extend the capabilities of the machine. The //c was designed as a compact, portable unit, not intended to be disassembled, and could not use most of the expansion hardware sold for the other machines in the series.
All machines in the Apple II series had a built-in keyboard, with the exception of the IIgs which had a separate keyboard. Apple IIs had color and high-resolution graphics modes, sound capabilities and a built-in BASIC programming language.

Apple II emulation powered by Apple2jse JavaScript emulator
online game added: 2010-12-26, by dj