Archon: The Light and the Dark for Commodore 64

Commodore 64

Logic board fantasy
number of games played: 1106x last time: Apr 8, 2021, 16:29

Game controls in browser

Show Controller & System

Click on play Commodore 64 game now button first to start emulator and load the game. Joystick - Keyboard controls:

Joystick Keyboard 1: ~ CTRL = LEFT / RIGHT / UP / DOWN ~ FIRE
Joystick Keyboard 2: A D W S ~ SHIF = LEFT / RIGHT / UP / DOWN ~ FIRE

Archon: The Light and the Dark

Online version of Archon: The Light and the Dark for Commodore 64. On the surface, Archon appears similar to chess, but there are a number of significant changes. While the board is similar to a chessboard and the various pieces are similarly designed to have various offsetting abilities, when one piece attempts to take another the removal of the targeted piece is not automatic. Instead, the two pieces are placed into a full-screen 'combat arena' and must battle (action-style, with the players running the pieces) to determine who takes the square...

Game details

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Released in
1983
Publisher
Electronic Arts Inc.
Developer
Free Fall Associates
Platforms
Atari-8bit (1983), Commodore 64, Apple II, PC DOS (1984), Amstrad CPC, ZX Spectrum (1985), Amiga (1986), NES (1989)

Other platforms online 2

You can play Archon: The Light and the Dark online also in a versions for

68%

rating (25 users voted)

Commodore 64 Computer

Online emulated version of Archon: The Light and the Dark was originally developed for the Commodore 64 (also known as the C64 or the CBM 64), an 8-bit home computer introduced in January 1982 by Commodore International. Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK) for most of the 1980s.

The C64 uses an 8-bit MOS Technology 6510 microprocessor, 64 KB of 8-bit-wide dynamic RAM, 1 KB of 4-bit-wide static color RAM for text mode and 38 KB are available to built-in Commodore BASIC 2.0 on startup. The graphics chip, VIC-II, features 16 colors, eight hardware sprites per scanline (enabling up to 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics modes. The C64 has a resolution of 320×200 pixels, consisting of a 40×25 grid of 8×8 character blocks. The C64 has 255 predefined character blocks, called PETSCII.

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online game added: 2010-04-30, by dj