Batman: The Movie for Commodore 64

Commodore 64

Action platform 2d scrolling racing puzzle-solving
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Click on play Commodore 64 game now button first to start emulator and load the game. Joystick - Keyboard controls:

Joystick Keyboard 1: ~ CTRL = LEFT / RIGHT / UP / DOWN ~ FIRE
Joystick Keyboard 2: A D W S ~ SHIF = LEFT / RIGHT / UP / DOWN ~ FIRE

Batman: The Movie

Online version of Batman: The Movie for Commodore 64. Batman (also known as Batman: The Movie) is an action platformer developed and published by Ocean Software based on the 1989 film of the same name. The game consists of five levels based on events from the movie. Each stage has a time limit and a health gauge (represented by Batman's face turning into the Joker's), with Batman losing a life if he runs out of either. Batman fighting enemies such as robots, jet-packed soldiers, ninjas and mutants. Besides his ever trusting punches, Batman has plenty of weapons in his utility belt: the Batarang, the Spear Gun and the Dirk (a three direction weapon)...

Game details

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Released in
1989
Publisher
Ocean Software Ltd., Data East
Developer
Ocean Software Ltd.
Platforms
Amiga, Amstrad CPC, Atari ST, Commodore 64, PC DOS, MSX, ZX Spectrum
Batman: The Movie downloads & info

Other platforms online 2

You can play Batman: The Movie online also in a versions for

80%

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Commodore 64 Computer

Online emulated version of Batman: The Movie was originally developed for the Commodore 64 (also known as the C64 or the CBM 64), an 8-bit home computer introduced in January 1982 by Commodore International. Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK) for most of the 1980s.

The C64 uses an 8-bit MOS Technology 6510 microprocessor, 64 KB of 8-bit-wide dynamic RAM, 1 KB of 4-bit-wide static color RAM for text mode and 38 KB are available to built-in Commodore BASIC 2.0 on startup. The graphics chip, VIC-II, features 16 colors, eight hardware sprites per scanline (enabling up to 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics modes. The C64 has a resolution of 320×200 pixels, consisting of a 40×25 grid of 8×8 character blocks. The C64 has 255 predefined character blocks, called PETSCII.

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online game added: 2020-12-05, by dj