Cisco Heat: All American Police Car Race for Commodore 64

Commodore 64

Racing cars
number of games played: 411x last time: Sep 25, 2024, 11:00

Game controls in browser

Show Controller & System

Click on play Commodore 64 game now button first to start emulator and load the game. Joystick - Keyboard controls:

Joystick Keyboard 1: ~ CTRL = LEFT / RIGHT / UP / DOWN ~ FIRE
Joystick Keyboard 2: A D W S ~ SHIF = LEFT / RIGHT / UP / DOWN ~ FIRE

Cisco Heat: All American Police Car Race

Online version of Cisco Heat: All American Police Car Race for Commodore 64. Cisco Heat is an arcade racing game by Jaleco. The player takes on the role of an officer who must race his squad car through San Francisco in an attempt to win the first ever 'National Championship Police Car Steeplechase'. The gameplay is similar to that of other contemporary racing games, with a two-speed shifter and a chase view...

Game details

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Released in
1990
Publisher
Image Works
Developer
Jaleco Ltd.
Platforms
Arcade (1990), PC DOS, Amiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum (1991)
Cisco Heat: All American Police Car Race downloads & info

Other platforms online 2

You can play Cisco Heat: All American Police Car Race online also in a versions for

59%

rating (21 users voted)

Commodore 64 Computer

Online emulated version of Cisco Heat: All American Police Car Race was originally developed for the Commodore 64 (also known as the C64 or the CBM 64), an 8-bit home computer introduced in January 1982 by Commodore International. Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK) for most of the 1980s.

The C64 uses an 8-bit MOS Technology 6510 microprocessor, 64 KB of 8-bit-wide dynamic RAM, 1 KB of 4-bit-wide static color RAM for text mode and 38 KB are available to built-in Commodore BASIC 2.0 on startup. The graphics chip, VIC-II, features 16 colors, eight hardware sprites per scanline (enabling up to 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics modes. The C64 has a resolution of 320×200 pixels, consisting of a 40×25 grid of 8×8 character blocks. The C64 has 255 predefined character blocks, called PETSCII.

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online game added: 2010-05-09, by dj