Dizzy: The Ultimate Cartoon Adventure (Dizzy 1) for Commodore 64

Commodore 64

Adventure action platform puzzle-solving
number of games played: 970x last time: Oct 11, 2024, 18:15

Game controls in browser

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Click on play Commodore 64 game now button first to start emulator and load the game. Joystick - Keyboard controls:

Joystick Keyboard 1: ~ CTRL = LEFT / RIGHT / UP / DOWN ~ FIRE
Joystick Keyboard 2: A D W S ~ SHIF = LEFT / RIGHT / UP / DOWN ~ FIRE

Dizzy: The Ultimate Cartoon Adventure (Dizzy 1)

Online version of Dizzy: The Ultimate Cartoon Adventure (Dizzy 1) for Commodore 64. Dizzy, or Dizzy - The Ultimate Cartoon Adventure, was the first video game featuring the character Dizzy, an anthropomorphic egg. The game was designed by two British brothers, Philip and Andrew Oliver, published by Codemasters. The game is a platform adventure where Dizzy must search the fairy tale land of Katmandu for a Leprechaun's Wig, a Cloud's Silver Lining, a Vampire Dux Feather, and a Troll Brew and deposit them in a cauldron to make a potion to defeat the evil wizard Zaks. The gameplay involves collecting items and moving to other locations where the item is required...

Game details

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Released in
1987
Publisher
Code Masters
Developer
Code Masters
Platforms
Amstrad CPC, ZX Spectrum (1987), Commodore 64 (1988)
Dizzy: The Ultimate Cartoon Adventure (Dizzy 1) downloads & info

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Commodore 64 Computer

Online emulated version of Dizzy: The Ultimate Cartoon Adventure (Dizzy 1) was originally developed for the Commodore 64 (also known as the C64 or the CBM 64), an 8-bit home computer introduced in January 1982 by Commodore International. Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK) for most of the 1980s.

The C64 uses an 8-bit MOS Technology 6510 microprocessor, 64 KB of 8-bit-wide dynamic RAM, 1 KB of 4-bit-wide static color RAM for text mode and 38 KB are available to built-in Commodore BASIC 2.0 on startup. The graphics chip, VIC-II, features 16 colors, eight hardware sprites per scanline (enabling up to 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics modes. The C64 has a resolution of 320×200 pixels, consisting of a 40×25 grid of 8×8 character blocks. The C64 has 255 predefined character blocks, called PETSCII.

Commodore 64 emulation powered by C64 Emulator JavaScript emulator
online game added: 2010-09-05, by dj