The First Samurai for Commodore 64
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The First Samurai
Online version of The First Samurai for Commodore 64. Platform game that involves the player on a quest as the first samurai in the history of ancient Japan to survive in a world of evil and rival swordsmen. Eating food and drinking sake will help the player get stronger, while fire and enemy contact will weaken the samurai. The player starts out as a hermit in an ancient forest, but he eventually becomes powerful enough to fight in the villages and towns, and eventually the dungeons...
Game details
Commodore 64 Computer
Online emulated version of The First Samurai was originally developed for the Commodore 64 (also known as the C64 or the CBM 64), an 8-bit home computer introduced in January 1982 by Commodore International. Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK) for most of the 1980s.
The C64 uses an 8-bit MOS Technology 6510 microprocessor, 64 KB of 8-bit-wide dynamic RAM, 1 KB of 4-bit-wide static color RAM for text mode and 38 KB are available to built-in Commodore BASIC 2.0 on startup. The graphics chip, VIC-II, features 16 colors, eight hardware sprites per scanline (enabling up to 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics modes. The C64 has a resolution of 320×200 pixels, consisting of a 40×25 grid of 8×8 character blocks. The C64 has 255 predefined character blocks, called PETSCII.