The Hobbit for Amstrad CPC

Amstrad CPC

Adventure fantasy
number of games played: 920x last time: Nov 22, 2024, 12:44

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Click on play Amstrad CPC game now button first to start emulator and load the game. Controls:

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KEYBOARD MOUSE = Keyboard / Mouse

The Hobbit

Online version of The Hobbit for Amstrad CPC. The Hobbit is a computer game released in 1982 and based on the book The Hobbit, by J. R. R. Tolkien. It was developed at Beam Software by Phillip Mitchell and Stuart Richie and published by Melbourne House for most home computers available at the time. Many locations were illustrated by an image, based on originals designed by Kent Rees...

Game details

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Released in
1982
Publisher
Melbourne House
Developer
Beam Software Pty., Ltd.
Platforms
ZX Spectrum (1982), BBC Micro, Oric-1, PC DOS, Apple II (1983), Amstrad CPC, Commodore 64, MSX (1985), Macintosh (1987)
The Hobbit downloads & info

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Amstrad CPC Computers

Online emulated version of The Hobbit was originally developed for the Amstrad CPC (Colour Personal Computer), a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum in Europe. The series spawned a total of six distinct models: The CPC464, CPC664, and CPC6128 were highly successful competitors in the European home computer market. The later 464plus and 6128plus, intended to prolong the system's lifecycle with hardware updates, were considerably less successful, as was the attempt to repackage the plus hardware into a game console as the GX4000.

The CPC models' hardware is based on the Zilog Z80A CPU, complemented with either 64 or 128 KB of RAM. Their computer-in-a-keyboard design prominently features an integrated storage device, either a compact cassette deck or 3 inch floppy disk drive. The main units were only sold bundled with either a colour, green-screen or monochrome monitor that doubles as the main unit's power supply. Three built-in display resolutions are available: 160×200 pixels with 16 colours, 320×200 pixels with 4 colours, and 640×200 pixels with 2 colours.
The CPC uses the General Instrument AY-3-8912 sound chip, providing three channels, each configurable to generate square waves, white noise or both. Additionally, a wide range of first and third-party hardware extensions such as external disk drives, printers, and memory extensions, was available.

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online game added: 2011-07-24, by dj