Duke Nukem for PC DOS
PC DOSThe shareware release, version 2.0, with episode 1, Shrapnel City, still under the name Duke Nukum. After the title screen and the credits a demo runs; any key opens the main menu and S starts a new game. The two opening dialogues of Dr. Proton and Duke each wait for any key.
Controls: left and right arrows move, up is the action key (doors, elevators, teleporters, keycards, with the hooks it swings Duke up onto a ledge), Ctrl jumps, Alt fires, F1 opens the menu (save, instructions, setup, restart level), Esc quits. The game can be saved only in the hallway between levels.
Game controls in browser
Show Controller & SystemClick on play DOS game now button first to load the game and run it inside the DOSBox emulator.
Duke Nukem
Online version of Duke Nukem for PC DOS. Duke Nukem is a side-scrolling action platformer developed and published by Apogee Software for PC DOS in 1991. In the year 1997 the hero Duke Nukem fights the mad Dr. Proton and his army of Techbots, armed with a laser rifle and collecting firepower upgrades, boots for higher jumps and a grappling hook for swinging along the ceiling. The game came in 3 episodes: Shrapnel City was distributed as shareware, while Mission: Moonbase and Trapped in the Future! were available after registration. It is the first Duke game, followed by Duke Nukem II and Duke Nukem 3D.
Game details
Other platforms online
Duke Nukem is currently playable only in version for PC DOS.rating (34 users voted)
Covers - Box Art
IBM PC with MS-DOS
Online emulated version of Duke Nukem was originally developed for the IBM PC and compatible computers,
with MS DOS - Microsoft Disk Operating System. It is an OS for x86-based personal computers mostly developed by Microsoft and released in 1981 as PC DOS 1.0.
MS-DOS was targeted at Intel 8086 processors running on computer hardware using floppy disks to store and access not only the operating system, but application software and user data as well.
Progressive version releases delivered support for other mass storage media in ever greater sizes and formats, along with added feature support for newer processors
and rapidly evolving computer architectures. Ultimately, it was the key product in Microsoft's development from a programming language company to a diverse software
development firm, providing the company with essential revenue and marketing resources. It was also the underlying basic operating system on which early versions of Windows ran as a GUI.
