Space Quest: The Lost Chapter for PC DOS
PC DOSThe mouse support version. Opening texts close with Enter (a click does not close them). After the landing the pod is seen from outside: type LOOK to see Roger inside it.
Controls: a mouse click sends Roger to the spot (in a straight line, he does not walk around obstacles), on the Vercotron clicks press the lift buttons; arrows also walk, commands are typed and confirmed with Enter, text windows close with Enter or Esc.
Game controls in browser
Show Controller & SystemClick on play DOS game now button first to load the game and run it inside the DOSBox emulator.
Space Quest: The Lost Chapter
Online version of Space Quest: The Lost Chapter for PC DOS. Space Quest: The Lost Chapter is a fan-made text parser adventure created by Vaughn Gosine under the alias Vonster D Monster and released as freeware for PC DOS in 2001. It runs on Sierra's original AGI interpreter, so it looks and plays like the first two Space Quest games. The story fills the gap between Space Quest II and III: Roger Wilco's escape pod crashes on a swampy planet, and the way off leads through an underwater city to the alien ship Vercotron. The game uses almost everything the AGI engine has room for.
Game details
Other platforms online
Space Quest: The Lost Chapter is currently playable only in version for PC DOS.rating (20 users voted)
Covers - Box Art
IBM PC with MS-DOS
Online emulated version of Space Quest: The Lost Chapter was originally developed for the IBM PC and compatible computers,
with MS DOS - Microsoft Disk Operating System. It is an OS for x86-based personal computers mostly developed by Microsoft and released in 1981 as PC DOS 1.0.
MS-DOS was targeted at Intel 8086 processors running on computer hardware using floppy disks to store and access not only the operating system, but application software and user data as well.
Progressive version releases delivered support for other mass storage media in ever greater sizes and formats, along with added feature support for newer processors
and rapidly evolving computer architectures. Ultimately, it was the key product in Microsoft's development from a programming language company to a diverse software
development firm, providing the company with essential revenue and marketing resources. It was also the underlying basic operating system on which early versions of Windows ran as a GUI.
