Another World for Game Boy Advance
Game Boy AdvanceAnother World GBA - Converted to GBA by Cyril "Foxy" Cogordan, Additional GBA gfx & music by Eric Chahi, Original game by Eric Chahi & Jean-Francois Freitas.
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Another World (Out of this World)
Online version of Another World (Out of this World) for Game Boy Advance. Another World, known as Out of this World in the US and Outer World in Japan, is a 1991 cinematic platformer designed and developed by Eric Chahi. The graphics and box art were designed by Chahi, while the music was composed by Jean-François Freitas. The protagonist of the game is Lester Knight Chaykin; a young, athletic, red haired physicist. Lester arrives at his high-tech underground laboratory during a thunderstorm, and continues to work on his experiment using a particle accelerator. Right before the particles reach their intended destination, lightning strikes the lab and interferes with the accelerator causing the unforeseen teleportation of Lester to a barren alien planet...
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Game Boy Advance
Online emulated version of Another World (Out of this World) was originally developed for the Game Boy Advance (GBA), an 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was first released in Japan on March 21, 2001. The GBA is part of the sixth generation of video game consoles. The original model does not have an illuminated screen; Nintendo addressed that with the release of a redesigned model with a frontlit screen, the Game Boy Advance SP, in 2003. A newer revision of the redesign was released in 2005, with a backlit screen. The final redesign, the Game Boy Micro, was released in 2005. Backward compatibility for Game Boy and Game Boy Color games is provided by a custom 4.194/8.388 MHz 8080-based coprocessor.
With hardware performance comparable to the Super Nintendo Entertainment System, the Game Boy Advance represents progress for sprite-based technology. The system's library includes platformers, SNES-like role-playing video games, and games ported from various 8-bit and 16-bit systems of the previous generations. This includes the Super Mario Advance series, as well as the system's backward compatibility with all earlier Game Boy titles. While most GBA games employ 2D graphics, developers have ambitiously designed some 3D GBA games that push the limits of the hardware, including first-person shooters like a port of Doom and racing games like GT Advance Championship Racing.