Pac-Man Collection for Game Boy Advance by Mass Media, Inc. released in 2001, contains the four games: Pac-Man, Pac-Mania, Pac-Man Arrangement and Pac-Attack.
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Pac-Man is an arcade game developed by Namco and licensed for distribution in the U.S. by Midway, first released in Japan. Pac-Man is universally considered as one of the classics of the medium, virtually synonymous with video games, and an icon of the 1980s popular culture. Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde). One touch from any of these ghosts means a loss of life for Pac-Man...
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Game Boy Advance
Online emulated version of Pac-Man was originally developed for the Game Boy Advance (GBA), an 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was first released in Japan on March 21, 2001. The GBA is part of the sixth generation of video game consoles. The original model does not have an illuminated screen; Nintendo addressed that with the release of a redesigned model with a frontlit screen, the Game Boy Advance SP, in 2003. A newer revision of the redesign was released in 2005, with a backlit screen. The final redesign, the Game Boy Micro, was released in 2005. Backward compatibility for Game Boy and Game Boy Color games is provided by a custom 4.194/8.388 MHz 8080-based coprocessor.
With hardware performance comparable to the Super Nintendo Entertainment System, the Game Boy Advance represents progress for sprite-based technology. The system's library includes platformers, SNES-like role-playing video games, and games ported from various 8-bit and 16-bit systems of the previous generations. This includes the Super Mario Advance series, as well as the system's backward compatibility with all earlier Game Boy titles. While most GBA games employ 2D graphics, developers have ambitiously designed some 3D GBA games that push the limits of the hardware, including first-person shooters like a port of Doom and racing games like GT Advance Championship Racing.