10th Frame for MSX


Sport bowling
number of games played: 148x last time: May 10, 2024, 17:29

Game controls in browser

Show Controller & System

Click on play MSX game now button first to load the game, you can change the settings by clicking on the Settings icon / Help & Settings menu. Control keys:

KEYBOARD = Computer Keyboard

10th Frame

Online version of 10th Frame for MSX. 10th Frame is a ten-pin bowling is simulation game created by Access Software in 1986, as a follow-up to the hugely successful Leader Board golf game. Up to 8 players could take part in Open bowling or a Tournament. There was a choice of 3 different difficulty levels - Kids, in which the ball always went straight, Amateur, and Professional...

Game details

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Released in
U.S. Gold Ltd.
Access Software, Inc.
Amstrad CPC, Commodore 64, MSX, ZX Spectrum (1986), PC DOS, Atari ST (1987)
10th Frame downloads & info

Other platforms online 2

You can play 10th Frame online also in a versions for


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Covers - Box Art

cover Front
cover Back
cover Cartridge, ROM Module

MSX 1/2 Home Computers

Online emulated version of 10th Frame was originally developed for the MSX a standardized home computer architecture, announced by Microsoft and ASCII Corporation in 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines.
MSX systems were popular in Japan and several other countries. Sony was the primary manufacturer of MSX systems at the time of release, and throughout most of the products lifespan, producing more units than any other manufacturer. Eventually 5 million MSX-based units were sold in Japan alone.

Nishi's standard was built around the Spectravideo SV-328 computer. The standard consisted primarily of several off-the-shelf parts; the main CPU was a 3.58 MHz Zilog Z80, the Texas Instruments TMS9918 graphics chip with 16 KB of dedicated VRAM, the sound and partial I/O support was provided by the AY-3-8910 chip manufactured by General Instrument, and an Intel 8255 Programmable Peripheral Interface chip was used for the parallel I/O such as the keyboard.

MSX emulation powered by WebMSX JavaScript emulator
online game added: 2020-10-20, by dj