Princess Maker for MSX
MSXPrincess Maker for MSX 2 + unofficial english translation
Game controls in browser
Show Controller & SystemClick on play MSX game now button first to load the game, you can change the settings by clicking on the Settings icon / Help & Settings menu. Control keys:
Princess Maker
Online version of Princess Maker for MSX. Princess Maker is a life simulation (bishōjo) game developed by video game and anime production company Gainax, originaly for the NEC PC-9801 system in 1991. The player is in charge of a war orphan, Maria, after defeating an evil demon. This game is similar to Princess Maker 2, but one cannot give pocket money to the daughter, and in this version, the player can send the daughter to town to view the people's opinions of her. The wardrobe is also much larger than the sequel. The first of the Princess Maker games was a popular MicroCabin game at the time of its release in 1991. It was re-released in a 'Refine Edition' with enhanced graphics and voices. There is a fan-made English and Spanish translation for the normal MSX version...
Game details
Other platforms online
Princess Maker is currently playable only in version for MSX.70%
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Covers - Box Art
MSX 1/2 Home Computers
Online emulated version of Princess Maker was originally developed for the MSX a standardized home computer architecture,
announced by Microsoft and ASCII Corporation in 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi,
then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various
home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines.
MSX systems were popular in Japan and several other countries. Sony was the primary manufacturer of MSX systems at the time of release, and throughout most of the
products lifespan, producing more units than any other manufacturer. Eventually 5 million MSX-based units were sold in Japan alone.
Nishi's standard was built around the Spectravideo SV-328 computer. The standard consisted primarily of several off-the-shelf parts; the main CPU was a 3.58 MHz Zilog Z80, the Texas Instruments TMS9918 graphics chip with 16 KB of dedicated VRAM, the sound and partial I/O support was provided by the AY-3-8910 chip manufactured by General Instrument, and an Intel 8255 Programmable Peripheral Interface chip was used for the parallel I/O such as the keyboard.