RoboCop (Ocean) for MSX

MSX

Action sci-fi beat 'em up run and gun platform
number of games played: 271x last time: Oct 10, 2026, 09:07

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Click on play MSX game now button first to load the game, you can change the settings by clicking on the Settings icon / Help & Settings menu. Control keys:

KEYBOARD = Computer Keyboard

RoboCop (Ocean)

Online version of RoboCop (Ocean) for MSX. RoboCop is an action game based on Paul Verhoeven's film, developed for 8-bit home computers and released in 1988 by the British publisher Ocean Software. It loosely follows the Data East coin-op, but breaks up the patrols through Detroit, the drug factory and the OCP tower with sections of its own: first-person hostage scenes and a photofit puzzle to identify a suspect. This record covers the ZX Spectrum, Commodore 64, Amstrad CPC, MSX and PC versions and the separate Game Boy game. The arcade game and the versions derived from it have their own RoboCop record.

Game details

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Released in
1988
Publisher
Ocean Software Ltd.
Developer
Ocean Software Ltd.
Platforms
Amstrad CPC, Commodore 64, DOS, MSX, ZX Spectrum (1988), Game Boy (1990)

Other platforms online 4

You can play RoboCop (Ocean) online also in a versions for
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rating (5 users voted)

Covers - Box Art

MSX 1/2 Home Computers

Online emulated version of RoboCop (Ocean) was originally developed for the MSX a standardized home computer architecture, announced by Microsoft and ASCII Corporation in 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines.
MSX systems were popular in Japan and several other countries. Sony was the primary manufacturer of MSX systems at the time of release, and throughout most of the products lifespan, producing more units than any other manufacturer. Eventually 5 million MSX-based units were sold in Japan alone.

Nishi's standard was built around the Spectravideo SV-328 computer. The standard consisted primarily of several off-the-shelf parts; the main CPU was a 3.58 MHz Zilog Z80, the Texas Instruments TMS9918 graphics chip with 16 KB of dedicated VRAM, the sound and partial I/O support was provided by the AY-3-8910 chip manufactured by General Instrument, and an Intel 8255 Programmable Peripheral Interface chip was used for the parallel I/O such as the keyboard.

MSX emulation powered by WebMSX JavaScript emulator
online game added: 2021-12-26, by