Wizardry 1: Proving Grounds of the Mad Overlord for MSX

MSX

RPG fantasy
number of games played: 173x last time: Aug 25, 2026, 17:27

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Wizardry 1: Proving Grounds of the Mad Overlord

Online version of Wizardry 1: Proving Grounds of the Mad Overlord for MSX. Wizardry: Proving Grounds of the Mad Overlord is a fantasy RPG written by Andrew Greenberg and Robert Woodhead and published for the Apple II by Sir-tech Software in September 1981. It is the first computer game in which the player runs a full party of six, and the first of its kind to offer colour graphics. Characters are rolled from five races and four basic classes, equipped in the town below the castle of the mad overlord Trebor, and sent down into a ten level maze after the archmage Werdna, who stole the castle amulet. The maze is drawn in first person with wireframe lines and the game offers no automap at all. It sold well over 500 000 copies by the end of the 1980s, and conversions were still appearing in 1993.

Game details

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Released in
1981
Publisher
Sir-tech Software, Inc.
Developer
Sir-tech Software, Inc.
Platforms
Apple II (1981), PC Booter (1984), Macintosh (1985), Commodore 64, MSX, NES, PC Engine (1987), Game Boy Color (1993)
Wizardry 1: Proving Grounds of the Mad Overlord downloads & info

Other platforms online 2

You can play Wizardry 1: Proving Grounds of the Mad Overlord online also in a versions for
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MSX 1/2 Home Computers

Online emulated version of Wizardry 1: Proving Grounds of the Mad Overlord was originally developed for the MSX a standardized home computer architecture, announced by Microsoft and ASCII Corporation in 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines.
MSX systems were popular in Japan and several other countries. Sony was the primary manufacturer of MSX systems at the time of release, and throughout most of the products lifespan, producing more units than any other manufacturer. Eventually 5 million MSX-based units were sold in Japan alone.

Nishi's standard was built around the Spectravideo SV-328 computer. The standard consisted primarily of several off-the-shelf parts; the main CPU was a 3.58 MHz Zilog Z80, the Texas Instruments TMS9918 graphics chip with 16 KB of dedicated VRAM, the sound and partial I/O support was provided by the AY-3-8910 chip manufactured by General Instrument, and an Intel 8255 Programmable Peripheral Interface chip was used for the parallel I/O such as the keyboard.

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online game added: 2020-10-13, by