Castlevania III: Dracula's Curse for NESNES
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Castlevania III: Dracula's Curse
Online version of Castlevania III: Dracula's Curse for NES. Castlevania III: Dracula's Curse is an action platformer game produced and published by Konami in Japan in 1989 for NES/Famicom home consoles. Castlevania 3 is a prequel to the original Castlevania, set a few centuries before the events of the original game. The game's protagonist is Trevor C. Belmont, an ancestor of the original hero Simon Belmont. It abandons the action-adventure and role-playing elements of its immediate predecessor Castlevania II: Simon's Quest and returns to the platform game roots of the first Castlevania title. Unlike Castlevania, however, Castlevania III is non-linear: Trevor can be assisted by one of three possible assistant characters, and after completing the first level, and at several other points throughout the game, the player is given a choice of two branching paths to follow...
Other platforms onlineCastlevania III: Dracula's Curse is currently playable only in version for NES.
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Online emulated version of Castlevania III: Dracula's Curse was originally developed for the Nintendo Entertainment System (NES), an 8-bit third-generation home video game cartridge-based console produced by Nintendo, first released in Japan as the Family Computer (commonly known as the Famicom) in 1983. The NES, a face-lifted version, was released internationally in the following years. The NES featured a number of groundbreaking games, such as the platform game Super Mario Bros, the action-adventure game The Legend of Zelda and the action game Metroid. As one of the best-selling gaming consoles of its time, the NES helped revitalize the US video game industry following the video game crash of 1983.
The game controller used for both the NES and the Famicom features an oblong brick-like design with a simple four button layout: two round buttons labeled `A` and `B`, a `START` button, and a `SELECT` button. Additionally, the controllers utilize the cross-shaped joypad, designed by Nintendo employee Gunpei Yokoi, for Nintendo Game & Watch systems, to replace the bulkier joysticks on earlier gaming consoles' controllers.