Super Sprint for NES
NESControls: Enter (Start) opens the 1 or 2 players choice and another Enter starts the race. Button A (the Z key) accelerates, the left and right arrows steer. Button B is not used.
Game controls in browser
Show Controller & SystemClick on play now button first to load the game, to show/change controls settings press click on controller icon in bottom bar of the game window.
Super Sprint
Online version of Super Sprint for NES. Super Sprint is an arcade racing game developed and released in 1986 by the American company Atari Games as the successor to its Sprint 2 coin-op. Each of the 8 tracks fits on a single screen seen from above, and up to 3 players race on the cabinet at once against computer-driven cars. Oil slicks, puddles, traffic cones and small tornadoes wait on the track, and the golden wrenches collected along the way buy better traction, acceleration and top speed. In 1987 Electric Dreams Software released conversions for the ZX Spectrum, Amstrad CPC, Commodore 64 and Atari ST, and in 1989 Tengen brought out an unlicensed NES version.
Game details
Other platforms online 1
You can play Super Sprint online also in a versions forrating (1 users voted)
Covers - Box Art
NES Console
Online emulated version of Super Sprint was originally developed for the Nintendo Entertainment System (NES), an 8-bit third-generation home video game cartridge-based console produced by Nintendo, first released in Japan as the Family Computer (commonly known as the Famicom) in 1983. The NES, a face-lifted version, was released internationally in the following years. The NES featured a number of groundbreaking games, such as the platform game Super Mario Bros, the action-adventure game The Legend of Zelda and the action game Metroid. As one of the best-selling gaming consoles of its time, the NES helped revitalize the US video game industry following the video game crash of 1983.
The game controller used for both the NES and the Famicom features an oblong brick-like design with a simple four button layout: two round buttons labeled `A` and `B`, a `START` button, and a `SELECT` button. Additionally, the controllers utilize the cross-shaped joypad, designed by Nintendo employee Gunpei Yokoi, for Nintendo Game & Watch systems, to replace the bulkier joysticks on earlier gaming consoles' controllers.