Wizardry 2: The Knight of Diamonds for NES

NES

RPG fantasy
number of games played: 2x last time: Sep 7, 2026, 15:15

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Wizardry 2: The Knight of Diamonds

Online version of Wizardry 2: The Knight of Diamonds for NES. Wizardry 2: The Knight of Diamonds is the second scenario in the Wizardry series, published by Sir-tech Software in 1982. Andrew C. Greenberg and Robert Woodhead built it as a direct continuation of the first game: the original Apple II release offered no character creation at all, so the party had to be transferred from a Proving Grounds disk, ideally at level 13 or above. The city of Llylgamyn has lost the Staff of Gnilda, and its only hope lies six floors down in the Temple of Gnilda, where the armour of the legendary Knight of Diamonds is scattered one piece per level. Later conversions for the PC, Commodore 64, Japanese computers, the NES and the Game Boy Color gradually opened the design up to players who had never touched the first game.

Game details

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Released in
1982
Publisher
Sir-tech Software, Inc.
Developer
Sir-tech Software, Inc.
Platforms
Apple II (1982), PC Booter (1985), C64 (1988), NES (1990)

Other platforms online

Wizardry 2: The Knight of Diamonds is currently playable only in version for NES.
66%

rating (19 users voted)

Covers - Box Art

NES Console

Online emulated version of Wizardry 2: The Knight of Diamonds was originally developed for the Nintendo Entertainment System (NES), an 8-bit third-generation home video game cartridge-based console produced by Nintendo, first released in Japan as the Family Computer (commonly known as the Famicom) in 1983. The NES, a face-lifted version, was released internationally in the following years. The NES featured a number of groundbreaking games, such as the platform game Super Mario Bros, the action-adventure game The Legend of Zelda and the action game Metroid. As one of the best-selling gaming consoles of its time, the NES helped revitalize the US video game industry following the video game crash of 1983.

The game controller used for both the NES and the Famicom features an oblong brick-like design with a simple four button layout: two round buttons labeled `A` and `B`, a `START` button, and a `SELECT` button. Additionally, the controllers utilize the cross-shaped joypad, designed by Nintendo employee Gunpei Yokoi, for Nintendo Game & Watch systems, to replace the bulkier joysticks on earlier gaming consoles' controllers.

NES emulation powered by EmulatorJS v4 (fceumm) JavaScript emulator
online game added: 2026-09-07, by