Aaargh! for ZX Spectrum

ZX Spectrum

Action beat'em-up
number of games played: 533x last time: Nov 9, 2024, 11:18

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Click on the play ZX Spectrum game now button first to load the game, with the stop / start button you can pause the emulation.
The game is controlled using the keyboard or joystick, just like on an old computer.

Aaargh!

Online version of Aaargh! for ZX Spectrum. In Aaargh! the player controls a giant monster, either an Ogre or a Lizard, with the goal of crushing and destroying everything in its path, across different lands and periods of history. It was programmed by Steve Coleman and the artwork was by Joe Hitchens...

Game details

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Released in
1988
Publisher
Melbourne House
Developer
Arcadia Systems, Inc.
Platforms
Amiga, PC DOS, Apple IIgs, AtariST (1988), Amstrad CPC, Commodore 64, ZX Spectrum (1989)
Aaargh! downloads & info

Other platforms online

Aaargh! is currently playable only in version for ZX Spectrum.

49%

rating (28 users voted)

Covers - Box Art

cover Front
cover Cartridge, ROM Module
cover Back

Sinclair ZX Spectrum

Online emulated version of Aaargh! was originally developed for the ZX Spectrum an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research. Referred to during development as the ZX81 Colour and ZX82, it was launched as the ZX Spectrum by Sinclair to highlight the machine's colour display, compared with the black and white display of its predecessor, the ZX81. The Spectrum was released as eight different models, ranging from the entry level with 16 KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987.
The Spectrum is based on a Zilog Z80 A CPU running at 3.5 MHz (or NEC D780C-1 clone). The original model has 16 KB (16×1024 bytes) of ROM and either 16 KB or 48 KB of RAM. Hardware design was by Richard Altwasser of Sinclair Research, and the outward appearance was designed by Sinclair's industrial designer Rick Dickinson.
Video output is through an RF modulator and was designed for use with contemporary television sets, for a simple colour graphic display. Text can be displayed using 32×24 characters from the ZX Spectrum character set or from a set provided within an application, from a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256×192 with the same colour limitations.

ZX Spectrum emulation powered by JSSpeccy JavaScript emulator
online game added: 2010-04-26, by dj