Heads Up Action Soccer for Vectrex
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Heads Up Action Soccer
Online version of Heads Up Action Soccer for Vectrex. Heads Up Action Soccer is a football game developed by General Consumer Electronics for Vectrex home console in 1983, played in a slightly tilted side view perspective for one or two players. The player controls one of three active members of their team as well as the defensive goalie. The player must use passing, stealing, shooting, and blocking to either score in offense or defend in defense, just as in a live game of Soccer. Each game consists of two consecutive three-minute halves where each team attempts to score as many points as possible. If the score happens to be tied at the end of the two halves, the game will go into Sudden Death overtime, which consists of three minute periods until the first team scores and wins...
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Heads Up Action Soccer is currently playable only in version for Vectrex.0%
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Vectrex console
Online emulated version of Heads Up Action Soccer was originally developed for Vectrex,
a vector display-based home video game console – the only one ever designed and released for the home market, developed by Smith Engineering.
It was first released for the North America market in November 1982 and then Europe and Japan in 1983. Originally manufactured by General Consumer Electronics,
it was later licensed to Milton Bradley after they acquired the company. Bandai released the system in Japan.
The Vectrex, in contrast to other video-game systems available at the time, featured an integrated monochrome CRT monitor and did not need to be hooked up to a
television set as it provided its own built-in display. A detachable wired control pad was mounted at, and could be folded into, the lower base of the console.
Games included translucent color sheet overlays that could be placed over the monochrome screen. A number of peripherals were produced,
such as a pair of 3D goggles known as the "3D Imager" and a "light-pen" that allowed the player to draw directly on the screen.
A built-in game, Mine Storm, was playable without inserting a cartridge.
Technical specifications: CPU: Motorola 68A09 @ 1.5 MHz, RAM: 1 KB (two 4-bit 2114 chips), ROM: 8 KB (one 8-bit 2363 chip), Cartridge ROM: 32 KB, MOS 6522 Versatile Interface Adapter (VIA), Sound: General Instrument AY-3-8912, MCU controlled sound, 3-inch electrodynamic paper cone speaker;