Mine Storm for VectrexVectrex
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Online version of Mine Storm for Vectrex. Mine Storm (MineStorm) is a multidirectional shooter similar to Atari, Inc.'s 1979 Asteroids arcade game. It was published in 1982 by General Consumer Electronics as the built-in game for the Vectrex system. Mine Storm was implemented by John Hall. The game begins with a large enemy ship dropping mines onto the field as an ominous jingle plays, and moves from the top to the bottom of the screen, where it disappears. The player's ship starts in the middle of the field with 5 lives. Numerous mines then start popping up. The player must destroy all of the mines in order to progress to the next minefield. All of the mines can be destroyed with one shot, or hit with the player's ship, costing the player a life...
Other platforms onlineMine Storm is currently playable only in version for Vectrex.
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Online emulated version of Mine Storm was originally developed for Vectrex,
a vector display-based home video game console – the only one ever designed and released for the home market, developed by Smith Engineering.
It was first released for the North America market in November 1982 and then Europe and Japan in 1983. Originally manufactured by General Consumer Electronics,
it was later licensed to Milton Bradley after they acquired the company. Bandai released the system in Japan.
The Vectrex, in contrast to other video-game systems available at the time, featured an integrated monochrome CRT monitor and did not need to be hooked up to a television set as it provided its own built-in display. A detachable wired control pad was mounted at, and could be folded into, the lower base of the console. Games included translucent color sheet overlays that could be placed over the monochrome screen. A number of peripherals were produced, such as a pair of 3D goggles known as the "3D Imager" and a "light-pen" that allowed the player to draw directly on the screen. A built-in game, Mine Storm, was playable without inserting a cartridge.
Technical specifications: CPU: Motorola 68A09 @ 1.5 MHz, RAM: 1 KB (two 4-bit 2114 chips), ROM: 8 KB (one 8-bit 2363 chip), Cartridge ROM: 32 KB, MOS 6522 Versatile Interface Adapter (VIA), Sound: General Instrument AY-3-8912, MCU controlled sound, 3-inch electrodynamic paper cone speaker;