Fantasy World Dizzy for ZX Spectrum

ZX Spectrum

Adventure action platform puzzle-solving
number of games played: 2x last time: Apr 29, 2026, 12:56

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The game is controlled using the keyboard or joystick, just like on an old computer.

Fantasy World Dizzy

Online version of Fantasy World Dizzy for ZX Spectrum. Fantasy World Dizzy is an platform action - adventure for ZX Spectrum designed by the Oliver Twins with music by David Whittaker. The game is considered the third in the Dizzy series and was developed under the name Dizzy III. Fantasy World Dizzy featured many elements which later became standard for the series, such as having three lives, an improved inventory system and a balance between puzzle-solving and hazards. This game also introduced the Yolkfolk: Daisy, Denzil, Dozy, Dylan and Grand-Dizzy. The game's plot revolves around Dizzy and his girlfriend Daisy. Daisy is taken by the King Troll while walking through a forest with Dizzy, and he has to chase after her. On his way Dizzy must also collect 30 coins...

Game details

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Released in
1989
Publisher
Codemasters Software Co. Ltd.
Developer
Codemasters Software Co. Ltd.
Platforms
ZX Spectrum, Amstrad CPC (1989), Commodore 64 (1990), Amiga, PC DOS (1991)

Other platforms online 1

You can play Fantasy World Dizzy online also in a versions for

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Sinclair ZX Spectrum

Online emulated version of Fantasy World Dizzy was originally developed for the ZX Spectrum an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research. Referred to during development as the ZX81 Colour and ZX82, it was launched as the ZX Spectrum by Sinclair to highlight the machine's colour display, compared with the black and white display of its predecessor, the ZX81. The Spectrum was released as eight different models, ranging from the entry level with 16 KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987.
The Spectrum is based on a Zilog Z80 A CPU running at 3.5 MHz (or NEC D780C-1 clone). The original model has 16 KB (16×1024 bytes) of ROM and either 16 KB or 48 KB of RAM. Hardware design was by Richard Altwasser of Sinclair Research, and the outward appearance was designed by Sinclair's industrial designer Rick Dickinson.
Video output is through an RF modulator and was designed for use with contemporary television sets, for a simple colour graphic display. Text can be displayed using 32×24 characters from the ZX Spectrum character set or from a set provided within an application, from a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256×192 with the same colour limitations.

ZX Spectrum emulation powered by JSSpeccy JavaScript emulator
online game added: 2026-04-29, by