Boulder Dash for Apple II

Apple II

Logic puzzle-solving
number of games played: 275x last time: Oct 11, 2020, 13:00

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Click on play Apple II game now button first to load the game and start emulator. Controls:

KEYBOARD MOUSE = Keyboard / Mouse

Boulder Dash

Online version of Boulder Dash for Apple II. Boulder Dash, aka Rockford, was originally created by Peter Liepa and Chris Gray. The hero of the game, whom the player controls, is the brave prospector "Rockford". He must dig through caves collecting gems and diamonds, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion...

Game details

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Released in
1984
Publisher
First Star Software, Inc.
Developer
First Star Software, Inc.
Platforms
Atari 8-bit, Amstrad CPC, Apple II, Commodore 64, ColecoVision, ZX Spectrum (1984), MXS (1985), PC DOS, Atari ST (1986), NES, Game Boy (1990)

Other platforms online 7

You can play Boulder Dash online also in a versions for

70%

rating (31 users voted)

Apple II Computers

Online emulated version of Boulder Dash was originally developed for the Apple ][ (Apple //), a family of home computers, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer (now Apple Inc.), and launched in 1977 with the original Apple II.
The Apple II became one of several recognizable and successful computers during the 1980s and early 1990s, although this was mainly limited to the US. Through 1988, a number of models were introduced, with the most popular, the Apple IIe, remaining relatively unchanged into the 1990s.

All the machines in the series, except the //c, shared similar overall design elements. The motherboard held eight expansion slots and an array of RAM sockets that could hold up to 48 kilobytes. Over the course of the Apple II series' life, an enormous amount of first- and third-party hardware was made available to extend the capabilities of the machine. The //c was designed as a compact, portable unit, not intended to be disassembled, and could not use most of the expansion hardware sold for the other machines in the series.
All machines in the Apple II series had a built-in keyboard, with the exception of the IIgs which had a separate keyboard. Apple IIs had color and high-resolution graphics modes, sound capabilities and a built-in BASIC programming language.

Apple II emulation powered by Apple2jse JavaScript emulator
online game added: 2010-05-27, by dj