Rescue on Fractalus! for Apple II

Apple II

Simulation sci-fi
number of games played: 196x last time: Oct 14, 2020, 15:01

Game controls in browser

Show Controller & System

Click on play Apple II game now button first to load the game and start emulator. Controls:

KEYBOARD MOUSE = Keyboard / Mouse

Rescue on Fractalus!

Online version of Rescue on Fractalus! for Apple II. Rescue on Fractalus is an action game played from a 3D first person point of view. The game utilizes fractal technology to create the craggy mountains of an alien planet, where the visilibility was drastically reduced by the dense atmosphere. The player controls a fictional "Valkyrie" space fighter attempting to land and pick up downed Ethercorps pilots. Some of these mountains hold anti-aircraft guns, which have to be avoided or destroyed...

Game details

Previous Next
Released in
Lucasfilm Games
Atari 5200, Atari 8-bit (1984), Commodore 64/128, TRS-80 COCO, Apple II (1985), Amstrad CPC, ZX Spectrum (1986)
Rescue on Fractalus! downloads & info

Other platforms online 2

You can play Rescue on Fractalus! online also in a versions for


rating (21 users voted)

Apple II Computers

Online emulated version of Rescue on Fractalus! was originally developed for the Apple ][ (Apple //), a family of home computers, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer (now Apple Inc.), and launched in 1977 with the original Apple II.
The Apple II became one of several recognizable and successful computers during the 1980s and early 1990s, although this was mainly limited to the US. Through 1988, a number of models were introduced, with the most popular, the Apple IIe, remaining relatively unchanged into the 1990s.

All the machines in the series, except the //c, shared similar overall design elements. The motherboard held eight expansion slots and an array of RAM sockets that could hold up to 48 kilobytes. Over the course of the Apple II series' life, an enormous amount of first- and third-party hardware was made available to extend the capabilities of the machine. The //c was designed as a compact, portable unit, not intended to be disassembled, and could not use most of the expansion hardware sold for the other machines in the series.
All machines in the Apple II series had a built-in keyboard, with the exception of the IIgs which had a separate keyboard. Apple IIs had color and high-resolution graphics modes, sound capabilities and a built-in BASIC programming language.

Apple II emulation powered by Apple2jse JavaScript emulator
online game added: 2011-06-17, by dj