Commando for Commodore 64

Commodore 64

Action shoot `em up world war
number of games played: 1190x last time: Apr 14, 2021, 04:19

Game controls in browser

Show Controller & System

Click on play Commodore 64 game now button first to start emulator and load the game. Joystick - Keyboard controls:

Joystick Keyboard 1: ~ CTRL = LEFT / RIGHT / UP / DOWN ~ FIRE
Joystick Keyboard 2: A D W S ~ SHIF = LEFT / RIGHT / UP / DOWN ~ FIRE

Commando

Online version of Commando for Commodore 64. Commando is a vertically scrolling shoot 'em up arcade game released in 1985. It was released for several platforms. All versions of the game are very similar, with the same graphics (taking into account the various limitations of the platforms). The player (a soldier named Super Joe) starts by being dropped off in a jungle by a helicopter, and has to fight his way out singlehandedly, fending off a massive assault of enemy soldiers...

Game details

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Released in
1985
Publisher
Data East USA, Inc.
Developer
Capcom Co., Ltd.
Platforms
Arcade, Amstrad CPC, C64, ZX Spectrum (1985), PC DOS, NES (1986), Apple II, MSX (1987), Atari 2600 (1988), Atari 7800, Amiga (1989), Atari ST (1990)

Other platforms online 5

You can play Commando online also in a versions for

54%

rating (27 users voted)

Commodore 64 Computer

Online emulated version of Commando was originally developed for the Commodore 64 (also known as the C64 or the CBM 64), an 8-bit home computer introduced in January 1982 by Commodore International. Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK) for most of the 1980s.

The C64 uses an 8-bit MOS Technology 6510 microprocessor, 64 KB of 8-bit-wide dynamic RAM, 1 KB of 4-bit-wide static color RAM for text mode and 38 KB are available to built-in Commodore BASIC 2.0 on startup. The graphics chip, VIC-II, features 16 colors, eight hardware sprites per scanline (enabling up to 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics modes. The C64 has a resolution of 320×200 pixels, consisting of a 40×25 grid of 8×8 character blocks. The C64 has 255 predefined character blocks, called PETSCII.

Commodore 64 emulation powered by C64 Emulator JavaScript emulator
online game added: 2010-04-19, by dj