Commando for MSX
MSXSenjō no Ōkami
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Commando
Online version of Commando for MSX. Commando is a vertically scrolling shoot 'em up arcade game released in 1985. It was released for several platforms. All versions of the game are very similar, with the same graphics (taking into account the various limitations of the platforms). The player (a soldier named Super Joe) starts by being dropped off in a jungle by a helicopter, and has to fight his way out singlehandedly, fending off a massive assault of enemy soldiers...
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Other platforms online 5
You can play Commando online also in a versions for53%
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MSX 1/2 Home Computers
Online emulated version of Commando was originally developed for the MSX a standardized home computer architecture,
announced by Microsoft and ASCII Corporation in 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi,
then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various
home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines.
MSX systems were popular in Japan and several other countries. Sony was the primary manufacturer of MSX systems at the time of release, and throughout most of the
products lifespan, producing more units than any other manufacturer. Eventually 5 million MSX-based units were sold in Japan alone.
Nishi's standard was built around the Spectravideo SV-328 computer. The standard consisted primarily of several off-the-shelf parts; the main CPU was a 3.58 MHz Zilog Z80, the Texas Instruments TMS9918 graphics chip with 16 KB of dedicated VRAM, the sound and partial I/O support was provided by the AY-3-8910 chip manufactured by General Instrument, and an Intel 8255 Programmable Peripheral Interface chip was used for the parallel I/O such as the keyboard.