Sharkey's 3D Pool for Commodore 64

Commodore 64

Sport pool 1st-person 3D vector graphics
number of games played: 165x last time: Apr 11, 2024, 13:53

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Click on play Commodore 64 game now button first to start emulator and load the game. Joystick - Keyboard controls:

Joystick Keyboard 1: ~ CTRL = LEFT / RIGHT / UP / DOWN ~ FIRE
Joystick Keyboard 2: A D W S ~ SHIF = LEFT / RIGHT / UP / DOWN ~ FIRE

Sharkey's 3D Pool

Online version of Sharkey's 3D Pool for Commodore 64. Sharkey’s 3D Pool is an 1st person pool game, one of the first that introduces full 3D perspective, developed by Aardwark Software and distributed by Firebird/Microplay software in 1989 for home computers. The game featuring a fully-rotating table and variable viewpoint allowing for much more realistic shot-playing than the traditional top-down game style. The pace, spin and angle of each shot can be set up precisely before playing it. Both 8-ball and 9-ball are included. You can play against the computers with different skills (including tournaments), another human player, or see if you can replicate trick shots performed by real pros...

Game details

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Released in
1989
Publisher
Firebird Software Ltd., Microplay
Developer
Aardvark Software
Platforms
Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, Electron, MSX, ZX Spectrum (1989), DOS (1990)
Sharkey's 3D Pool downloads & info

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Covers - Box Art

cover Front
cover Back
cover Cartridge, ROM Module

Commodore 64 Computer

Online emulated version of Sharkey's 3D Pool was originally developed for the Commodore 64 (also known as the C64 or the CBM 64), an 8-bit home computer introduced in January 1982 by Commodore International. Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK) for most of the 1980s.

The C64 uses an 8-bit MOS Technology 6510 microprocessor, 64 KB of 8-bit-wide dynamic RAM, 1 KB of 4-bit-wide static color RAM for text mode and 38 KB are available to built-in Commodore BASIC 2.0 on startup. The graphics chip, VIC-II, features 16 colors, eight hardware sprites per scanline (enabling up to 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics modes. The C64 has a resolution of 320×200 pixels, consisting of a 40×25 grid of 8×8 character blocks. The C64 has 255 predefined character blocks, called PETSCII.

Commodore 64 emulation powered by C64 Emulator JavaScript emulator
online game added: 2021-07-23, by dj