Maltese Joe's Pool Challenge for MSX

MSX

Sport pool 1st-person 3D vector graphics
number of games played: 23x last time: Feb 23, 2024, 02:52

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Click on play MSX game now button first to load the game, you can change the settings by clicking on the Settings icon / Help & Settings menu. Control keys:

KEYBOARD = Computer Keyboard

Sharkey's 3D Pool

Online version of Sharkey's 3D Pool for MSX. Sharkey’s 3D Pool is an 1st person pool game, one of the first that introduces full 3D perspective, developed by Aardwark Software and distributed by Firebird/Microplay software in 1989 for home computers. The game featuring a fully-rotating table and variable viewpoint allowing for much more realistic shot-playing than the traditional top-down game style. The pace, spin and angle of each shot can be set up precisely before playing it. Both 8-ball and 9-ball are included. You can play against the computers with different skills (including tournaments), another human player, or see if you can replicate trick shots performed by real pros...

Game details

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Released in
1989
Publisher
Firebird Software Ltd., Microplay
Developer
Aardvark Software
Platforms
Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, Electron, MSX, ZX Spectrum (1989), DOS (1990)
Sharkey's 3D Pool downloads & info

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MSX 1/2 Home Computers

Online emulated version of Sharkey's 3D Pool was originally developed for the MSX a standardized home computer architecture, announced by Microsoft and ASCII Corporation in 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines.
MSX systems were popular in Japan and several other countries. Sony was the primary manufacturer of MSX systems at the time of release, and throughout most of the products lifespan, producing more units than any other manufacturer. Eventually 5 million MSX-based units were sold in Japan alone.

Nishi's standard was built around the Spectravideo SV-328 computer. The standard consisted primarily of several off-the-shelf parts; the main CPU was a 3.58 MHz Zilog Z80, the Texas Instruments TMS9918 graphics chip with 16 KB of dedicated VRAM, the sound and partial I/O support was provided by the AY-3-8910 chip manufactured by General Instrument, and an Intel 8255 Programmable Peripheral Interface chip was used for the parallel I/O such as the keyboard.

MSX emulation powered by WebMSX JavaScript emulator
online game added: 2021-07-23, by dj