Amstrad CPC 40-59 / 59

Online Old Games for Amstrad CPC

Pipe Mania for Amstrad CPC

Amstrad CPC 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 66

Prehistorik for Amstrad CPC

Amstrad CPC 1991, Titus France SA

Prehistorik is a platform game developed by Titus. The playable character is a neanderthal armed with a club. In a search for food, the neanderthal must hit dinosaurs and other animals that come in his way. Some hostile beings can't be beat, so the player must dodge them. A boss awaits in every even numbered level. There are seven levels... 4186

Prince of Persia for Amstrad CPC

Amstrad CPC 1989, Brøderbund Software, Inc.

The game starts with the Sultan of Persia being called away for a war in a foreign land. Sensing opportunity, the evil Vizier Jaffar seizes the throne for himself. The Prince is imprisoned, since Jaffar has designs on the Princess. The Princess is also imprisoned and is given an hour to decide: she would have to either marry Jaffar or else, die. The... 689

Rescue on Fractalus! for Amstrad CPC

Amstrad CPC 1984, Activision

Rescue on Fractalus is an action game played from a 3D first person point of view. The game utilizes fractal technology to create the craggy mountains of an alien planet, where the visilibility was drastically reduced by the dense atmosphere. The player controls a fictional "Valkyrie" space fighter attempting to land and pick up downed Ethercorps pilots.... 443

Rick Dangerous for Amstrad CPC

Amstrad CPC 1989, Rainbird Software

Rick Dangerous is an action platform game developed by Core Design. The game is largely based on the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu. When the game starts... 117

Rogue for Amstrad CPC

Amstrad CPC 1980, Artificial Intelligence Design, Epyx

Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman on college Unix systems. In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom,... 53

Star Control for Amstrad CPC

Amstrad CPC 1990, Accolade, Inc.

Star Control is a science fiction competitive shooter developed by Toys for Bob. The game featured the basic Spacewar!-style combat engine and wraparound screen, Mêlée (as it was called due to the close combat involved, even though the ships actually fired projectile weapons at each other and engage one by one), as well as a strategic game engine with... 7

Star Wars for Amstrad CPC

Amstrad CPC 1983, Atari, Inc., Domark, Broderbund

Star Wars is a first-person rail shooter designed by Mike Hally and released in arcades by Atari, Inc. in 1983. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. Assuming the role of Luke Skywalker (Red Five), the player pilots an X-wing fighter from a first-person perspective. The player does... 15

Stormlord for Amstrad CPC

Amstrad CPC 1989, Hewson Consultants Ltd.

The goal of Stormlord is to free several fairies from the bubbles in which the rotting crone has trapped them. The player can eliminate enemies by throwing a star-like weapon and travel rapidly from place to place by means of the falcon. The player has a limited amount of time to finish... 81

Street Fighter for Amstrad CPC

Amstrad CPC 1987, Capcom Co., Ltd.

Street Fighter is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. While it did not achieve the same worldwide popularity as its sequel Street Fighter II when it was first released, the original Street Fighter introduced some of the conventions... 27

Terramex for Amstrad CPC

Amstrad CPC 1987, Grandslam Interactive Ltd.

Terramex (Cosmic Relief: Prof. Renegade to the Rescue in US) is an action platform adventure game developed by Teque Software and released in 1987 for home computers. The goal is to find Professor Eistrain (Eyestrain - `eye strain`) in his secret laboratory. The professor predicted that a meteor was moving towards Earth and its course was threatened... 12

Test Drive for Amstrad CPC

Amstrad CPC 1987, Accolade, Inc.

Test Drive is a cross-platform racing game, first in the Test Drive series and has been followed by numerous sequels. The player chooses one of the five following supercars to drive on a winding cliffside two-lane road while avoiding traffic and outrunning police speed traps. The course's five stages are separated by gas station pit stops... 291

Tetris (1987) for Amstrad CPC

Amstrad CPC 1987, Spectrum Holobyte, Inc.

Tetris (The Soviet Challenge) is a tile-matching puzzle video game originally designed and programmed by Alexey Pajitnov in the Soviet Union on an Elektronika 60. This is the version ported to home computers by Mirrorsoft and Andromeda Ltd and distributed by Spectrum Holobyte in 1987. Tetris is primarily composed of a field of play in which pieces... 26

Thomas the Tank Engine & Friends for Amstrad CPC

Amstrad CPC 1990, Alternative Software Ltd.

Thomas the Tank Engine & Friends is an arcade train simulation game, based on the famous television and railway series (Shining Time Station and the Thomas the Tank Engine & Friends). The game is designed for ages 3 and up, feature colorful graphics, user-friendly interface, and rather simplistic gameplay that kids can get the hang of very quickly.... 92

Titanic for Amstrad CPC

Amstrad CPC 1988, Topo Soft, Erbe Software, S.A.

Titanic is an scuba-diving action game developed by Spanish software house Topo Soft in 1988 for 8-bit home computers ZX Spectrum, Amstrad CPC and MXS. The game was later ported on PC DOS with two extra stages, VGA graphics and AdLib sounds. Titanic is an exploration game which is divided into two parts. In the first part, you must find the Titanic... 4

Titus the Fox: To Marrakech and Back for Amstrad CPC

Amstrad CPC 1992, Titus Ltd.

Titus the Fox is a side-scrolling platform game developed by Titus Interactive for the home computers. The main character of the game is a fox. The game was programmed by Eric Zmiro, with graphical design by Francis Fournier and Stephan Beaufils. Player's goal is to avoid dogs, construction workers, giant bees and similar creatures. The player can... 367

Turrican for Amstrad CPC

Amstrad CPC 1990, Rainbow Arts

Turrican is an action platformer (run-and-gun) with smooth scrolling in all directions, created by programmer and Manfred Trenz for Rainbow Arts company. Turrican first released for the Commodore 64, Amiga and later ported to other home computers and consoles. Inspiration for Turrican was Metroid and Psycho-Nics Oscar games. Memorable music for game... 275

Wonder Boy for Amstrad CPC

Amstrad CPC 1986, SEGA Enterprises Ltd.

Wonder Boy (Wandā Bōi) is a 1986 platform game published by Sega and developed by Escape (now known as Westone Bit Entertainment). Originally designed for arcades, it was later ported to the SG-1000, Master System and Game Gear consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The titular Wonder Boy... 24

Xenon for Amstrad CPC

Amstrad CPC 1988, Melbourne House

Xenon is a 1988 2D vertical-scrolling shooter computer game, originally released for the Amiga and quickly ported to other platforms. Excellent graphics, catchy soundtrack, and gameplay turned the game into best-seller on Commodore 64 and Amiga systems, although the PC version much less well received. Like all great SHMUPs, Xenon features smooth controls,... 350


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