Space Invaders for NESNES
Developed by Taito in 1985. Not quite as pixel accurate as the MSX conversion. All invader sprites were forced to fit inside of the Famicom's 8x8 pixel tile size.
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Online version of Space Invaders for NES. Space Invaders is an arcade video game designed by Tomohiro Nishikado, and released in 1978. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and Star Wars. To complete it, he had to design custom hardware and development tools...
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Online emulated version of Space Invaders was originally developed for the Nintendo Entertainment System (NES), an 8-bit third-generation home video game cartridge-based console produced by Nintendo, first released in Japan as the Family Computer (commonly known as the Famicom) in 1983. The NES, a face-lifted version, was released internationally in the following years. The NES featured a number of groundbreaking games, such as the platform game Super Mario Bros, the action-adventure game The Legend of Zelda and the action game Metroid. As one of the best-selling gaming consoles of its time, the NES helped revitalize the US video game industry following the video game crash of 1983.
The game controller used for both the NES and the Famicom features an oblong brick-like design with a simple four button layout: two round buttons labeled `A` and `B`, a `START` button, and a `SELECT` button. Additionally, the controllers utilize the cross-shaped joypad, designed by Nintendo employee Gunpei Yokoi, for Nintendo Game & Watch systems, to replace the bulkier joysticks on earlier gaming consoles' controllers.