The Sega Master System version of the game is a side-scrolling action platformer. However, the title was created independently of the 16-bit versions. This version featured a unique branched level system, allowing players to choose from an easy and difficult route. The latter typically forced players to use rope swinging to navigate over large floorless areas in these versions of levels...
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Online version of Batman Returns for SEGA Master System. Batman Returns is a 1992 beat 'em up video game for various platforms based on the film of the same name. The Sega console versions were published by Sega while the NES and Super NES versions were developed and published by Konami. The Sega versions of the game are similar in design to its previous movie-based Batman game. While different versions follow the movie's plot from start to finish, the Sega versions start after The Penguin kills the Ice Princess and frames Batman for killing her, as shown in the game's introductions. The SNES version of the game was released in 1993, and the gameplay and graphics are very similar to the Final Fight games...
Covers - Box Art
Sega Master System Console
Online emulated version of Batman Returns was originally developed for the Sega Master System a third-generation
8-bit home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles,
which was released in Japan in 1985 and featured enhanced graphical capabilities over its predecessors. The Master System launched in North America in 1986,
followed by Europe in 1987.
The original Master System models use both cartridges and a credit card-sized format known as Sega Cards. Accessories for the consoles include a light gun and 3D glasses that work with a range of specially designed games. The later Master System II redesign removed the card slot, turning it into a strictly cartridge-only system and is incompatible with the 3D glasses.
The Master System's main CPU is a Zilog Z80A, an 8-bit processor running at 4 MHz. It has 8 kB of ROM, 8 kB of RAM and 16 kB of video RAM. Video is provided through an RF switch and displays at a resolution of 256 × 192 pixels and up to 32 colors at one time from a total palette of 64 colors; the graphics chip was designed by Sega for the Mark III.