ZX Spectrum 60-80 / 86
Online Old Games for ZX Spectrum
Play classic ZX Spectrum games online for free in your browser — Manic Miner, Jet Set Willy, Knight Lore, the entire Dizzy series, Chuckie Egg, Skool Daze, Rainbow Islands and thousands of other British 8-bit hits from the Sinclair Spectrum 16/48/128/+2/+3. No install, no download, no Flash; full keyboard and joystick support. The original Z80 + ULA experience that defined British home computing in the 1980s — running faithfully on any modern device.
Double Dragon 3: The Rosetta Stone for ZX Spectrum
Double Dragon 3: The Rosetta Stone is explained on the game's attract sequence: while returning to their home from a training trip, Billy and Jimmy Lee cross paths with a fortune teller named Hiruko. The fortune teller cryptically tells the brothers that they must collect the three "Rosetta Stones" scattered around the world in order to face a mysterious... 301
Double Dragon 2: The Revenge for ZX Spectrum
Double Dragon II: The Revenge begins with Marian, the heroine from the original Double Dragon, being shot to death by the leader of the Black Warriors. Once again, the player assume the role of brothers Billy and Jimmy Lee, who are now tasked with the duty of avenging Marian's death. The arcade version of the game is essentially an improved version... 296
10th Frame for ZX Spectrum
10th Frame is a ten-pin bowling is simulation game created by Access Software in 1986, as a follow-up to the hugely successful Leader Board golf game. Up to 8 players could take part in Open bowling or a Tournament. There was a choice of 3 different difficulty levels - Kids, in which the ball always went straight, Amateur, and Professional... 1357
Double Dragon for ZX Spectrum
Double Dragon is a 1987 beat 'em up developed by Technos Japan. The game is a spiritual and technological successor to Technos' earlier beat 'em up Renegade, but introduced several additions such as two-player cooperative gameplay and the ability to arm oneself with an enemy's weapon after disarming them. The player takes control of martial artist... 1009
Dragons of Flame for ZX Spectrum
Dragons of Flame is a sequel to Heroes of the Lance. The style of the game is very much like it's predecessor, horizontally-scrolling fighting controlling one character at a time. The plot is a faithful representation of the books it is based on. It is based on the second Dragonlance campaign module, Dragons of Flame, and the second half of the first... 128
Heroes of the Lance for ZX Spectrum
Heroes of the Lance is a game based on the first Dragonlance campaign module for the Dungeons & Dragons fantasy role-playing game, Dragons of Despair, and the first Dragonlance novel Dragons of Autumn Twilight. It focuses on the journey of eight heroes through the ruined city of Xak Tsaroth, where they must face the ancient dragon Khisanth and retrieve... 267
Ace of Aces for ZX Spectrum
Ace of Aces is a computer game flight simulator developed by Artech Digital Entertainment in 1986. The game takes place during World War II and the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains... 1215
Indiana Jones and the Temple of Doom for ZX Spectrum
Indiana Jones and the Temple of Doom is an arcade platform game and scrolling fighter, and is based on the movie of the same name. The player assumes the role of Indiana Jones as he infiltrates the lair of the evil Thuggee cult, armed only with his trademark whip... 713
Grand Prix Circuit for ZX Spectrum
Grand Prix Circuit is a motor racing computer game released for the ZX Spectrum, PC, Apple IIGS, Commodore 64 and Amstrad CPC. There are eight GPs in the game: Brazil, Monaco, Canada, Detroit, Britain, Germany, Italy and Japan. You can select a McLaren Honda MP4/4, Ferrari F187/88C or Williams Judd FW12 as your Formula One team. Generally, the Ferrari... 1183
Atomix for ZX Spectrum
Atomix is a ZX Spectrum puzzle game written in 1990 by the Prague group Scorpion (Patrik Rak, Milan Matoušek and František Fuka) as an unofficial version of Thalion's game of the same name. The atoms scattered around a maze have to be assembled into the given molecule, but a pushed atom only stops at a wall or another atom, so every move has to be... 356
Arkanoid: Revenge of Doh for ZX Spectrum
Arkanoid: Revenge of Doh (also known as Arkanoid 2) is the direct sequel to Taito's arcade hit, released in June 1987. To the proven brick-breaking with the Vaus paddle it adds warp gates with a choice of route - a single playthrough covers 34 of the total 64 rounds - regenerating silver bricks, moving blocks, new power-ups and boss fights including... 2506
Arkanoid for ZX Spectrum
Arkanoid is a 1986 arcade game by the Japanese company Taito that revived the brick-breaking concept of Atari's Breakout. The player controls a paddle - the space vessel Vaus - and deflects an energy ball to destroy brick formations across 33 stages, catching falling capsules with power-ups such as lasers, paddle extension or ball slowdown. It became... 3392
Dizzy - Ostrov pokladů for ZX Spectrum
Treasure Island is Dizzy's second adventure. This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred around inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so... 712
Treasure Island Dizzy (Dizzy 2) for ZX Spectrum
Treasure Island is Dizzy's second adventure. This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred around inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so... 1981
Dizzy: The Ultimate Cartoon Adventure (Dizzy 1) for ZX Spectrum
Dizzy, or Dizzy - The Ultimate Cartoon Adventure, was the first video game featuring the character Dizzy, an anthropomorphic egg. The game was designed by two British brothers, Philip and Andrew Oliver, published by Codemasters. The game is a platform adventure where Dizzy must search the fairy tale land of Katmandu for a Leprechaun's Wig, a Cloud's... 3606
The Great Escape for ZX Spectrum
The Great Escape is a video game which shares a title and similar plot to the movie The Great Escape. The player controls an unnamed prisoner of war who has been interred in a P.O.W. camp somewhere in northern Germany in 1942. The camp itself is a small castle on a promontory surrounded on three sides by cliffs and the cold North Sea. The gaming environment... 2476
Boulder Dash for ZX Spectrum
Boulder Dash, aka Rockford, was originally created by Peter Liepa and Chris Gray. The hero of the game, whom the player controls, is the brave prospector "Rockford". He must dig through caves collecting gems and diamonds, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed... 2278
Nebulus (Tower Toppler) for ZX Spectrum
Nebulus (Tower Toppler) is a platform game with some distinctive unique features. Your character, a small green creature called Pogo, is on a mission to destroy eight towers that have been built onto the sea, by planting bombs at the towers' peaks. Pogo's progress is hindered by enemies and obstacles, which he has to avoid in order to reach the top... 711
Cisco Heat: All American Police Car Race for ZX Spectrum
Cisco Heat is an arcade racing game by Jaleco. The player takes on the role of an officer who must race his squad car through San Francisco in an attempt to win the first ever 'National Championship Police Car Steeplechase'. The gameplay is similar to that of other contemporary racing games, with a two-speed shifter and a chase view... 843
Pole Position for ZX Spectrum
Pole Position is a racing video game released in 1982 by Namco. The game popularized the use of sprite-based, pseudo-3D graphics with its `rear-view racer format` where the player’s view is behind and above the vehicle, looking forward along the road with the horizon in sight, which would remain in use even after true 3D computer graphics became standard... 829