ZX Spectrum 60-73 / 73

Online Old Games for ZX Spectrum

Rogue for ZX Spectrum

ZX Spectrum 1980, Artificial Intelligence Design, Epyx

Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman on college Unix systems. In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom,... 205

3D Pool for ZX Spectrum

ZX Spectrum 1989, Firebird Software Ltd., Microplay

Sharkey’s 3D Pool is an 1st person pool game, one of the first that introduces full 3D perspective, developed by Aardwark Software and distributed by Firebird/Microplay software in 1989 for home computers. The game featuring a fully-rotating table and variable viewpoint allowing for much more realistic shot-playing than the traditional top-down game... 222

Star Dragon for ZX Spectrum

ZX Spectrum 1990, Ultrasoft, Proxima

Star Dragon is an action space shooter with vertical scrolling, released by Ultrasoft in 1990 for ZX Spectrum home computers. The author of the game is the Czech programmer Patrik Rak together with the graphic artist Milan Matoušek, the music for AY was created by František Fuka. The player controls a Star Dragon fighter flying through space and his... 97

Star Wars for ZX Spectrum

ZX Spectrum 1983, Atari, Inc., Domark, Broderbund

Star Wars is a first-person rail shooter designed by Mike Hally and released in arcades by Atari, Inc. in 1983. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. Assuming the role of Luke Skywalker (Red Five), the player pilots an X-wing fighter from a first-person perspective. The player does... 591

Street Fighter for ZX Spectrum

ZX Spectrum 1987, Capcom Co., Ltd.

Street Fighter is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. While it did not achieve the same worldwide popularity as its sequel Street Fighter II when it was first released, the original Street Fighter introduced some of the conventions... 508

Terramex for ZX Spectrum

ZX Spectrum 1987, Grandslam Interactive Ltd.

Terramex (Cosmic Relief: Prof. Renegade to the Rescue in US) is an action platform adventure game developed by Teque Software and released in 1987 for home computers. The goal is to find Professor Eistrain (Eyestrain - `eye strain`) in his secret laboratory. The professor predicted that a meteor was moving towards Earth and its course was threatened... 296

Thomas the Tank Engine & Friends for ZX Spectrum

ZX Spectrum 1990, Alternative Software Ltd.

Thomas the Tank Engine & Friends is an arcade train simulation game, based on the famous television and railway series (Shining Time Station and the Thomas the Tank Engine & Friends). The game is designed for ages 3 and up, feature colorful graphics, user-friendly interface, and rather simplistic gameplay that kids can get the hang of very quickly.... 1704

Titanic for ZX Spectrum

ZX Spectrum 1988, Topo Soft, Erbe Software, S.A.

Titanic is an scuba-diving action game developed by Spanish software house Topo Soft in 1988 for 8-bit home computers ZX Spectrum, Amstrad CPC and MXS. The game was later ported on PC DOS with two extra stages, VGA graphics and AdLib sounds. Titanic is an exploration game which is divided into two parts. In the first part, you must find the Titanic... 242

Treasure Island Dizzy (Dizzy 2) for ZX Spectrum

ZX Spectrum 1988, Code Masters

Treasure Island is Dizzy's second adventure. This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred around inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so... 1502

Dizzy - Ostrov pokladů for ZX Spectrum

ZX Spectrum 1988, Code Masters

Treasure Island is Dizzy's second adventure. This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred around inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so... 672

Turrican for ZX Spectrum

ZX Spectrum 1990, Rainbow Arts

Turrican is an action platformer (run-and-gun) with smooth scrolling in all directions, created by programmer and Manfred Trenz for Rainbow Arts company. Turrican first released for the Commodore 64, Amiga and later ported to other home computers and consoles. Inspiration for Turrican was Metroid and Psycho-Nics Oscar games. Memorable music for game... 425

Turrican II: The Final Fight for ZX Spectrum

ZX Spectrum 1991, Rainbow Arts

Turrican II: The Final Fight is the second game of the Turrican series. Turrican II can be described as a cross between Metroid and Psycho-Nics Oscar. The game is divided into five distinct "worlds" each with its own themed music provided by Chris Huelsbeck, plus a final showdown with the Boss known as "The Machine". Unlike other games of its type,... 627

Xenon for ZX Spectrum

ZX Spectrum 1988, Melbourne House

Xenon is a 1988 2D vertical-scrolling shooter computer game, originally released for the Amiga and quickly ported to other platforms. Excellent graphics, catchy soundtrack, and gameplay turned the game into best-seller on Commodore 64 and Amiga systems, although the PC version much less well received. Like all great SHMUPs, Xenon features smooth controls,... 468


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