Wonder Boy for SEGA Game Gear

SEGA Game Gear

Action platform arcade caveman side view
number of games played: 275x last time: Apr 16, 2024, 21:53

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Wonder Boy

Online version of Wonder Boy for SEGA Game Gear. Wonder Boy (Wandā Bōi) is a 1986 platform game published by Sega and developed by Escape (now known as Westone Bit Entertainment). Originally designed for arcades, it was later ported to the SG-1000, Master System and Game Gear consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The titular Wonder Boy is a tribal caveman-like boy whose girlfriend Tina has been captured by the dark King. The player must guide the Wonder Boy through seven areas, each consisting of four rounds. The boy can arm himself with a stone hatchet, which he can throw at oncoming foes, a skateboard with which he can rush through the levels and temporary protection by an angel which allows him to destroy foes by simply running into them...

Game details

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Released in
1986
Publisher
SEGA Enterprises Ltd.
Developer
Escape
Platforms
Arcade, Sega SG-1000 (1986), Amstrad CPC, Commodore 64, Master System, ZX Spectrum (1987), Game Gear (1990), Wii (2008)

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SEGA Game Gear Handheld

Online emulated version of Wonder Boy was originally developed for the SEGA Game Gear an 8-bit fourth generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx, and NEC's TurboExpress. It shares much of its hardware with the Master System, and can play Master System games by the use of an adapter. Sega positioned the Game Gear, which had a full-color backlit screen with a landscape format, as a technologically superior handheld to the Game Boy. Reception of the Game Gear was mixed, with praise for its full-color backlit screen and processing power for its time, criticisms over its large size and short battery life, and questions over the quality of its game library.

Game Gear was designed to be played while being held horizontally. The console contains an 8-bit 3.5 MHz Zilog Z80 chip for a central processing unit, the same as the Master System. Its screen measures 3.2 inches on the diagonal and is able to display up to 32 colors at a time from a total palette of 4096 colors, with a frame rate of 60 Hz at a display resolution of 160 × 144 non-square pixels. The screen is backlit in order to allow gamers to play in low-lighting situations. Powered by 6 AA batteries, the Game Gear has an approximate battery life of 3 to 5 hours.

SEGA Game Gear emulation powered by Emulatorjs JavaScript emulator
online game added: 2021-04-29, by dj