Wonder Boy for SEGA Master System

SEGA Master System
original resolution: 256x192

Action platform arcade caveman side view
number of games played: 20x last time: Jul 23, 2021, 19:21

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Wonder Boy

Online version of Wonder Boy for SEGA Master System. Wonder Boy (Wandā Bōi) is a 1986 platform game published by Sega and developed by Escape (now known as Westone Bit Entertainment). Originally designed for arcades, it was later ported to the SG-1000, Master System and Game Gear consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The titular Wonder Boy is a tribal caveman-like boy whose girlfriend Tina has been captured by the dark King. The player must guide the Wonder Boy through seven areas, each consisting of four rounds. The boy can arm himself with a stone hatchet, which he can throw at oncoming foes, a skateboard with which he can rush through the levels and temporary protection by an angel which allows him to destroy foes by simply running into them...

Game details

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Released in
1986
Publisher
SEGA Enterprises Ltd.
Developer
Escape
Platforms
Arcade, Sega SG-1000 (1986), Amstrad CPC, Commodore 64, Master System, ZX Spectrum (1987), Game Gear (1990), Wii (2008)

Other platforms online 4

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Covers - Box Art

cover Front
cover Back
cover Cartridge, ROM Module

Sega Master System Console

Online emulated version of Wonder Boy was originally developed for the Sega Master System a third-generation 8-bit home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and featured enhanced graphical capabilities over its predecessors. The Master System launched in North America in 1986, followed by Europe in 1987.
The original Master System models use both cartridges and a credit card-sized format known as Sega Cards. Accessories for the consoles include a light gun and 3D glasses that work with a range of specially designed games. The later Master System II redesign removed the card slot, turning it into a strictly cartridge-only system and is incompatible with the 3D glasses.

The Master System's main CPU is a Zilog Z80A, an 8-bit processor running at 4 MHz. It has 8 kB of ROM, 8 kB of RAM and 16 kB of video RAM. Video is provided through an RF switch and displays at a resolution of 256 × 192 pixels and up to 32 colors at one time from a total palette of 64 colors; the graphics chip was designed by Sega for the Mark III.

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online game added: 2021-04-29, by dj