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Ghosts 'n Goblins
Online version of Ghosts 'n Goblins for NES. Ghosts 'n Goblins (Makai-mura) is a run and gun platform game created by Tokuro Fujiwara and developed by Capcom, released in arcades on September 19, 1985. The series has subsequently been ported to and released on a variety of game consoles and mobile platforms and spawned several sequels and spin-offs. The player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclopes, dragons and other monsters in order to rescue Princess Prin-Prin, who has been kidnapped by Astaroth, king of Demon World. Along the way the player can pick up new weapons, bonuses and extra suits of armor that can help in this task. The player can only be hit twice before losing a life. Losing a life will result in having to restart the level, or starting at the halfway point if the player has managed to get that far...
Covers - Box Art
Online emulated version of Ghosts 'n Goblins was originally developed for the Nintendo Entertainment System (NES), an 8-bit third-generation home video game cartridge-based console produced by Nintendo, first released in Japan as the Family Computer (commonly known as the Famicom) in 1983. The NES, a face-lifted version, was released internationally in the following years. The NES featured a number of groundbreaking games, such as the platform game Super Mario Bros, the action-adventure game The Legend of Zelda and the action game Metroid. As one of the best-selling gaming consoles of its time, the NES helped revitalize the US video game industry following the video game crash of 1983.
The game controller used for both the NES and the Famicom features an oblong brick-like design with a simple four button layout: two round buttons labeled `A` and `B`, a `START` button, and a `SELECT` button. Additionally, the controllers utilize the cross-shaped joypad, designed by Nintendo employee Gunpei Yokoi, for Nintendo Game & Watch systems, to replace the bulkier joysticks on earlier gaming consoles' controllers.