Scott Adams' Graphic Adventure #1: Adventureland for ZX Spectrum 3D
ZX SpectrumThis text adventure is played on the keyboard only, it has no joystick control. Answer the question Restore a previously saved game ? with N. Commands are two English words (CLIMB TREE, LOOK, INVENTORY, HELP). An empty Enter switches the top of the screen between the room picture and its description with the visible items and exits.
Game controls in browser
Show Controller & SystemClick on the play ZX Spectrum game now button first to load the game,
with the stop / start button you can pause the emulation.
The game is controlled using the keyboard or joystick, just like on an old computer.
Scott Adams' Graphic Adventure #1: Adventureland
Online version of Scott Adams' Graphic Adventure #1: Adventureland for ZX Spectrum. The graphic version of the Adventureland text adventure, released by Adventure International in 1982 for the Apple II and later for the Atari 400/800. The game is the same as the 1978 original: a forest, swamps, bees, a bear, a dragon, 13 treasures and a 2-word parser. What it adds is a picture for every room, which can be switched off, with the room description shown on request. It opened the Scott Adams' Graphic Adventure series. Brian Howarth converted it for the Commodore 64 and ZX Spectrum, and StarCraft released it in Japan.
Game details
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Sinclair ZX Spectrum
Online emulated version of Scott Adams' Graphic Adventure #1: Adventureland was originally developed for the ZX Spectrum an 8-bit personal
home computer released in the United Kingdom in 1982 by Sinclair Research. Referred to during development as the ZX81 Colour and ZX82, it was launched as
the ZX Spectrum by Sinclair to highlight the machine's colour display, compared with the black and white display of its predecessor, the ZX81.
The Spectrum was released as eight different models, ranging from the entry level with 16 KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and
built in floppy disk drive in 1987.
The Spectrum is based on a Zilog Z80 A CPU running at 3.5 MHz (or NEC D780C-1 clone). The original model has 16 KB (16×1024 bytes) of ROM and either 16 KB or 48 KB of RAM.
Hardware design was by Richard Altwasser of Sinclair Research, and the outward appearance was designed by Sinclair's industrial designer Rick Dickinson.
Video output is through an RF modulator and was designed for use with contemporary television sets, for a simple colour graphic display.
Text can be displayed using 32×24 characters from the ZX Spectrum character set or from a set provided within an application,
from a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256×192 with the same colour limitations.