Championship Sprint for ZX Spectrum

ZX Spectrum

Controls: 1 picks the championship, Space skips the credits and opens the setup. There press 1 for one player and 2 until player one shows Cursor (Kempston does not respond here), then 4 starts the game. 0 is the gas pedal and also starts the race on the spinning track wheel, ← and → steer. Hold menu keys for a moment.

Racing
number of games played: 4x last time: Oct 9, 2026, 14:54

Game controls in browser

Show Controller & System

Click on the play ZX Spectrum game now button first to load the game, with the stop / start button you can pause the emulation.
The game is controlled using the keyboard or joystick, just like on an old computer.

Championship Sprint

Online version of Championship Sprint for ZX Spectrum. Championship Sprint is a top-down arcade racing game developed and released in 1986 by the American company Atari Games as the follow-up to its Super Sprint coin-op. Of its 8 single-screen tracks 5 are new and 3 come from the predecessor, with ramps, bridges, gates and short cuts. On the cabinet 2 players race against computer-driven cars and trade golden wrenches for car upgrades. In 1988 Electric Dreams Software released conversions for the Commodore 64, ZX Spectrum and Amstrad CPC, which added an editor for custom tracks.

Game details

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Released in
1986
Publisher
Atari Games
Developer
Atari Games
Platforms
Championship Sprint downloads & info

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Covers - Box Art

Sinclair ZX Spectrum

Online emulated version of Championship Sprint was originally developed for the ZX Spectrum an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research. Referred to during development as the ZX81 Colour and ZX82, it was launched as the ZX Spectrum by Sinclair to highlight the machine's colour display, compared with the black and white display of its predecessor, the ZX81. The Spectrum was released as eight different models, ranging from the entry level with 16 KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987.
The Spectrum is based on a Zilog Z80 A CPU running at 3.5 MHz (or NEC D780C-1 clone). The original model has 16 KB (16×1024 bytes) of ROM and either 16 KB or 48 KB of RAM. Hardware design was by Richard Altwasser of Sinclair Research, and the outward appearance was designed by Sinclair's industrial designer Rick Dickinson.
Video output is through an RF modulator and was designed for use with contemporary television sets, for a simple colour graphic display. Text can be displayed using 32×24 characters from the ZX Spectrum character set or from a set provided within an application, from a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256×192 with the same colour limitations.

ZX Spectrum emulation powered by JSSpeccy JavaScript emulator
online game added: 2026-10-09, by