Pirate Adventure for Commodore 64

Commodore 64

The disk boots into a menu of twelve Scott Adams games, 2 and Enter load Pirate Adventure. Answer Want to restore previously saved game? with N and Enter. This text adventure is played on the keyboard only, commands are two English words (GET RUM, CLIMB STAIRS, LOOK, INVENTORY, HELP) sent with Enter.

Adventure
number of games played: 1x last time: Oct 27, 2026, 22:14

Game controls in browser

Show Controller & System

Click on play Commodore 64 game now button first to start emulator and load the game. Joystick - Keyboard controls:

Joystick Keyboard 1: ← → ↑ ↓ ~ CTRL = LEFT / RIGHT / UP / DOWN ~ FIRE
Joystick Keyboard 2: A D W S ~ SHIF = LEFT / RIGHT / UP / DOWN ~ FIRE

Manuals, maps & hints 3

Original manuals, maps, hints and other materials for Pirate Adventure, on OldGames.sk:

Pirate Adventure

Online version of Pirate Adventure for Commodore 64. A 1979 text adventure by Scott and Alexis Adams, the second game of the Adventure International series. A spell carries the player from a flat in London to a pirate island, where a drunken pirate and his parrot keep company while a ship is built to reach Treasure Island and Long John Silver's 2 lost treasures. Commands have 2 words, a verb and a noun. Written in BASIC for the TRS-80, it spread over a few years to almost every home computer...

Game details

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Released in
1979
Publisher
Adventure International
Developer
Scott Adams
Platforms
Pirate Adventure downloads & info

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Commodore 64 Computer

Online emulated version of Pirate Adventure was originally developed for the Commodore 64 (also known as the C64 or the CBM 64), an 8-bit home computer introduced in January 1982 by Commodore International. Preceded by the Commodore VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK) for most of the 1980s.

The C64 uses an 8-bit MOS Technology 6510 microprocessor, 64 KB of 8-bit-wide dynamic RAM, 1 KB of 4-bit-wide static color RAM for text mode and 38 KB are available to built-in Commodore BASIC 2.0 on startup. The graphics chip, VIC-II, features 16 colors, eight hardware sprites per scanline (enabling up to 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics modes. The C64 has a resolution of 320×200 pixels, consisting of a 40×25 grid of 8×8 character blocks. The C64 has 255 predefined character blocks, called PETSCII.

Commodore 64 emulation powered by C64 Emulator JavaScript emulator
online game added: 2026-10-27, by