Pirate Adventure for Commodore PET

Commodore PET

Adventure
number of games played: 5x last time: Oct 28, 2026, 14:58

Game controls in browser

Show Controller & System

Click on the play Commodore PET game now button first to start the computer with the game, with the stop / start button you can pause the emulation.
The game is played on the keyboard, laid out like the PET's own: the letters are where you expect them, Esc is RUN/STOP and Del is CLR/HOME. Digits and the signs + - * / = are on the numeric keypad, as on the PET.

Manuals, maps & hints 3

Original manuals, maps, hints and other materials for Pirate Adventure, on OldGames.sk:

Pirate Adventure

Online version of Pirate Adventure for Commodore PET. A 1979 text adventure by Scott and Alexis Adams, the second game of the Adventure International series. A spell carries the player from a flat in London to a pirate island, where a drunken pirate and his parrot keep company while a ship is built to reach Treasure Island and Long John Silver's 2 lost treasures. Commands have 2 words, a verb and a noun. Written in BASIC for the TRS-80, it spread over a few years to almost every home computer...

Game details

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Released in
1979
Publisher
Adventure International
Developer
Scott Adams
Platforms

Other platforms online 8

You can play Pirate Adventure online also in a versions for
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Commodore PET / CBM computers

Online emulated version of Pirate Adventure was originally developed for the Commodore PET (Personal Electronic Transactor), designed by Chuck Peddle and introduced in January 1977. Together with the Apple II and the TRS-80 it was one of the three computers that started the home computer market in 1977, and it became popular in schools, especially in Canada, the UK and Germany.
The first PET 2001 had a MOS 6502 processor at 1 MHz, 4 or 8 kB of RAM, Microsoft BASIC in ROM, a built-in 9" monochrome monitor, a calculator style keyboard and a built-in cassette recorder. Later models such as the 4032 and 8032 (sold as CBM in Europe) brought a full size keyboard, 32 kB of RAM, BASIC 4.0 and 80 columns. The screen shows 40 by 25 characters, games draw with the PETSCII block graphics. Games came on cassettes and 5.25" floppy disks for the 2031, 4040 and 8050 drives.

Commodore PET emulation powered by EmulatorJS v4 (vice_xpet) JavaScript emulator
online game added: 2026-10-27, by