Consoles and Home Computers 480-500 / 1036

Online Old Games for Consoles and Home Computers

Boulder Dash / Boulder Dash Part 2 for Arcade

Arcade 1984, First Star Software, Inc.

Boulder Dash, aka Rockford, was originally created by Peter Liepa and Chris Gray. The hero of the game, whom the player controls, is the brave prospector "Rockford". He must dig through caves collecting gems and diamonds, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed... 1797

Wizardry V: Heart of the Maelstrom for SNES

SNES 1988, Sir-tech Software, Inc.

Wizardry 5: Heart of the Maelstrom is the fifth scenario in the series, designed for Sir-Tech by David W. Bradley and released late in 1988 on the Apple II, the Commodore 64 and 128 and the IBM PC. It returns to a party of six and to first-person dungeon exploration, but the characters can once again be rolled in this game itself, and importing a party... 853

Lost Vikings, The for SEGA Genesis

SEGA Genesis 1992, Interplay Entertainment Corp.

The Lost Vikings is a side-scrolling puzzle/platform video game, originally released for the SNES in 1992. The main characters are three Vikings, Erik the Swift, Baleog the Fierce, and Olaf the Stout. The goal is to guide all Vikings safely through each level. The game's originality is due to the fact that the player controls three different characters... 1341

Dungeon Master for SNES

SNES 1987, FTL Games

Dungeon Master is a real-time dungeon crawler RPG released by FTL Games for the Atari ST in 1987. The player leads a party of 4 heroes through the dungeon in first person, picking up, throwing and slotting items into locks directly with the mouse. Spells are built from runes, and characters improve at whatever they actually do: fighting makes a better... 366

Pushover for SNES

SNES 1992, Ocean Software Ltd.

Pushover is a platform puzzle game sponsored by Smiths' British snack Quavers, where the game plot revolved around the Quavers mascot 'Colin Curly' losing his Quavers packets down a giant ant hill. It is then up to the Pushover character 'G.I. Ant', a large soldier ant, to go inside the ant hill and recover the Quavers. The playing field consists of... 186

Ultima VI: The False Prophet for SNES

SNES 1990, ORIGIN Systems, Inc.

Ultima VI: The False Prophet is the sixth part in the computer role-playing game series of Ultima. It was the last in the "Age of Enlightenment" trilogy. It was one of the first major PC games directly targeted to PC systems equipped with VGA graphics and a mouse. In this conclusion to the Second Trilogy, you, the Avatar, are summoned back to save... 92

FIFA Soccer 96 for Game Boy

Game Boy 1995, Electronic Arts, Inc.

FIFA 96 is the third entry in the FIFA Series and its tagline was Next Generation Soccer. Also, the game was the first in the series to feature real-time 3D graphics on the Sega Saturn, PlayStation, 32X, and DOS versions, using technology called "Virtual Stadium". The SNES and Genesis editions used the FIFA 95 engine. It is also the first in the series... 197

1942 for ZX Spectrum

ZX Spectrum 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 2926

1942 for Game Boy Color

Game Boy Color 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 510

1942 for Amstrad CPC

Amstrad CPC 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 1461

1942 for MSX

MSX 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 461

1942 for NES

NES 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 949

1942 for Arcade

Arcade 1984, Capcom Co., Ltd.

1942 is a vertically scrolling shooter made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. 1942 is set in the Pacific theater of World War II. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a Lockheed P-38 Lightning... 12358

Rollergames for Arcade

Arcade 1990, Ultra Games

RollerGames is arcade platform game, based on the television show of the same name. The game is in the same fashion as Turtles II, that is that it's a sidescroller were you can move up and down on the screen, but you go on rollerskates. This makes the game go much faster than its counterpart, which adds difficulty and also a sense of speed. It includes... 252

Pac-Man for Arcade

Arcade 1980, Atarisoft

Pac-Man is an arcade game developed by Namco and licensed for distribution in the U.S. by Midway, first released in Japan. Pac-Man is universally considered as one of the classics of the medium, virtually synonymous with video games, and an icon of the 1980s popular culture. Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost... 37207

Double Dragon 3: The Rosetta Stone for Arcade

Arcade 1990, Technos Japan Corp.

Double Dragon 3: The Rosetta Stone is explained on the game's attract sequence: while returning to their home from a training trip, Billy and Jimmy Lee cross paths with a fortune teller named Hiruko. The fortune teller cryptically tells the brothers that they must collect the three "Rosetta Stones" scattered around the world in order to face a mysterious... 796

Double Dragon 2: The Revenge for Arcade

Arcade 1988, Virgin Interactive Entertainment

Double Dragon II: The Revenge begins with Marian, the heroine from the original Double Dragon, being shot to death by the leader of the Black Warriors. Once again, the player assume the role of brothers Billy and Jimmy Lee, who are now tasked with the duty of avenging Marian's death. The arcade version of the game is essentially an improved version... 1427

Blockout for Arcade

Arcade 1989, California Dreams

Blockout (Block Out) is the logical extension of Tetris into the third dimension. In regular Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows,... 779

Arkanoid: Revenge of Doh for Arcade

Arcade 1987, Taito Corporation

Arkanoid: Revenge of Doh (also known as Arkanoid 2) is the direct sequel to Taito's arcade hit, released in June 1987. To the proven brick-breaking with the Vaus paddle it adds warp gates with a choice of route - a single playthrough covers 34 of the total 64 rounds - regenerating silver bricks, moving blocks, new power-ups and boss fights including... 1096

Arkanoid for Arcade

Arcade 1986, Taito Corporation

Arkanoid is a 1986 arcade game by the Japanese company Taito that revived the brick-breaking concept of Atari's Breakout. The player controls a paddle - the space vessel Vaus - and deflects an energy ball to destroy brick formations across 33 stages, catching falling capsules with power-ups such as lasers, paddle extension or ball slowdown. It became... 3812


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