Consoles and Home Computers 560-580 / 925

Online Old Games for Consoles and Home Computers

Lufia & the Fortress of Doom for SNES

SNES 1993, Taito Corporation

Lufia & the Fortress of Doom, known as Estpolis Denki (officially translated Biography of Estpolis) in Japan, is a role-playing video game developed by Neverland and published by Taito in 1993, for the Super Nintendo. It is the first title in the Lufia series of video games and the only game from the series released under the Taito label in US. Lufia... 246

Alley Cat for PC DOS

PC DOS 1983, IBM

Alley Cat is a computer game created by Bill Williams and released by Synapse Software for the Atari 8-bit family in 1983, and for the PC in 1984. The player controls an alley cat whose object is to perform certain tasks within the homes of people, ultimately causing mischief and finding female cats to romance... 1221

Sweet Home for NES

NES 1989, Capcom

Sweet Home is a psychological horror role-playing game that was released for the Famicom in 1989, developed and published by Capcom in Japan only. The game is based on the Japanese horror film of the same name and is a forerunner of the Resident Evil game series, sometimes perceived as the original game in the survival horror video game genre. Plot:... 262

Mortal Kombat II for SEGA Master System

SEGA Master System 1993, Acclaim Entertainment, Inc.

Mortal Kombat II (commonly abbreviated as MKII) is a competitive fighting game originally produced by Midway Games for the arcades in 1993 and then ported to multiple home systems. MKII was the second game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the original Mortal Kombat, notably introducing multiple and varied... 1341

Mortal Kombat II for Game Boy

Game Boy 1993, Acclaim Entertainment, Inc.

Mortal Kombat II (commonly abbreviated as MKII) is a competitive fighting game originally produced by Midway Games for the arcades in 1993 and then ported to multiple home systems. MKII was the second game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the original Mortal Kombat, notably introducing multiple and varied... 897

Donkey for PC DOS

PC DOS 1981, IBM

Donkey, often known by its file name DONKEY.BAS, was a computer game written in 1981 and included with early versions of the PC-DOS operating system distributed with the original IBM PC. DONKEY.BAS was written by Bill Gates and Neil Konzen to demonstrate the IBM PC and the BASIC programming language's capability to produce interactive programs with... 443

DuckTales: The Quest for Gold for PC DOS

PC DOS 1990, Disney Software

DuckTales: The Quest for Gold is a platform game, bears little resemblance to the Capcom game DuckTales released for the NES. Assuming the role of Scrooge, the player then gets 30 days to collect treasures from all around the world. Scrooge is assisted by his grandnephews Huey, Dewey and Louie and pilot Launchpad McQuack. Flying to different destinations... 1509

Cervii (Červi) for PC DOS

PC DOS 1993, Freeware

Worms (Červi in Czech) is a czech snake variant game for 2-6 players at hot-seat, were all the players control their worms on the same screen. From the very beginning, each worm is increased in length with same speed in certain direction. By default, player should not collide with other worm bending its increase to the left or to the right. However,... 2864

Betrayal at Krondor for PC DOS

PC DOS 1993, Sierra On‑Line, Inc.

Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. Feist in his Riftwar novels. The game is designed to resemble a book, separated into chapters and narrated in the third-person with a quick-save bookmark feature. Gameplay occurs mainly from a first-person perspective while traveling in the overworld, dungeons,... 428

SimCity for PC DOS

PC DOS 1989, Brøderbund Software, Inc.

SimCity is a city-building simulation game, originally developed by game designer Will Wright. The inspiration for SimCity came from a feature of the game Raid on Bungeling Bay that allowed Wright to create his own maps during development. The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals... 1202

SimCity for SNES

SNES 1989, Brøderbund Software, Inc.

SimCity is a city-building simulation game, originally developed by game designer Will Wright. The inspiration for SimCity came from a feature of the game Raid on Bungeling Bay that allowed Wright to create his own maps during development. The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals... 2776

Space Invaders (Unofficial Remake) for PC DOS

PC DOS 1995, Felis Software Slovakia

Space Invaders is a remake of the famous arcade coin-op machine by Taito. This remake was developed by Slovak programmers Martin and John Rusnak under the name Felis Software for MS DOS operating system in 1995. Since the original version, of course, remake contains better graphics (VGA 320x200), sounds and music, supporting most standard sound cards...... 280

Dragon Quest III (Dragon Warrior III) for Game Boy Color

Game Boy Color 1988, Enix Corporation

Dragon Quest III (known in North America as Dragon Warrior III) is the third installment in the Dragon Quest RPG series, first released for the Famicom in Japan. The game uses basic role-playing video game conventions, such as leveling up by gaining experience points and equipping items. Battle is turn-based like the other games in the series. The... 237

Shadow Knights for PC DOS

PC DOS 1990, Softdisk Publishing

Shadow Knights is a platform game about ninjas. This is one of the several games written by id Software to fulfill their contractual obligation to produce games for Softdisk, where the id Software founders formerly were employed. It is a basic platform game with a considerable influence by the NES Ninja Gaiden games. Froggman released the gamne under... 477

Dragon Quest III (Dragon Warrior III) for NES

NES 1988, Enix Corporation

Dragon Quest III (known in North America as Dragon Warrior III) is the third installment in the Dragon Quest RPG series, first released for the Famicom in Japan. The game uses basic role-playing video game conventions, such as leveling up by gaining experience points and equipping items. Battle is turn-based like the other games in the series. The... 336

Lion King, The for SNES

SNES 1994, Virgin Interactive Entertainment

The Lion King is a video game based on Disney's popular animated film. It followed Simba's journey from a young carefree cub to the battle with his uncle Scar as an adult. The game is a side-scrolling platform game, with the controlled character having to leap, climb, run and descend from platform to platform. There is an exception during the level... 6670

Eye of the Beholder for SNES

SNES 1991, Strategic Simulations, Inc.

Eye of the Beholder is a dungeon crawler RPG with a first-person perspective based on the 2nd Edition AD&D rules. Your starting party consists of four characters and up to two NPCs can join later. Combat and magic happen in real time. Fight over a dozen different monster varieties and cast over 40 spells. A point-and-click interface makes exploring,... 805

Juggernaut for ZX Spectrum

ZX Spectrum 1985, CRL Group

Juggernaut is the first game in its own genre! Become a truck driver in an elaborate computer simulator for the ZX Spectrum and Amstrad CPC. Your task is to distribute goods in the small town, your opponents outlayed fuel and poorly controllable truck ... 1146

Juggernaut for Amstrad CPC

Amstrad CPC 1985, CRL Group

Juggernaut is the first game in its own genre! Become a truck driver in an elaborate computer simulator for the ZX Spectrum and Amstrad CPC. Your task is to distribute goods in the small town, your opponents outlayed fuel and poorly controllable truck ... 814

Ski or Die for NES

NES 1990, Electronic Arts, Inc.

Ski or Die is a 1990 winter sports game by Electronic Arts for the Amiga, NES, DOS and Commodore 64. It consisted of 5 minigames which could be played individually or in a set sequentially. Up to 6 players could compete against each other via hotseat in 4 of the minigames, and semi-hotseat in 1 of them (up to two players at a time). The sports and... 583


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