Prince of Persia for Apple II
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Prince of Persia
Online version of Prince of Persia for Apple II. Prince of Persia is an action platformer with sword combat, designed and programmed by Jordan Mechner in 1989 for the Apple II and published by Brøderbund of California. The player takes the role of an unnamed young hero who has 60 minutes of real time to fight through the palace of the evil vizier Jaffar and rescue the Princess. Thanks to its rotoscoped animation — Mechner filmed his own brother David and traced sword sequences from The Adventures of Robin Hood (1938) — and the precise mix of jumps, traps and real-time fencing, it became a founding work of the cinematic platformer subgenre and inspired later titles such as Another World or Flashback...
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Apple II Computers
Online emulated version of Prince of Persia was originally developed for the Apple ][ (Apple //),
a family of home computers, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak,
manufactured by Apple Computer (now Apple Inc.), and launched in 1977 with the original Apple II.
The Apple II became one of several recognizable and successful computers during the 1980s and early 1990s, although this was mainly limited to the US.
Through 1988, a number of models were introduced, with the most popular, the Apple IIe, remaining relatively unchanged into the 1990s.
All the machines in the series, except the //c, shared similar overall design elements. The motherboard held eight expansion slots and an array of RAM sockets
that could hold up to 48 kilobytes. Over the course of the Apple II series' life, an enormous amount of first- and third-party hardware was made available to extend
the capabilities of the machine. The //c was designed as a compact, portable unit, not intended to be disassembled, and could not use most of the expansion hardware
sold for the other machines in the series.
All machines in the Apple II series had a built-in keyboard, with the exception of the IIgs which had a separate keyboard.
Apple IIs had color and high-resolution graphics modes, sound capabilities and a built-in BASIC programming language.
