Prince of Persia for Game Boy
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Prince of Persia
Online version of Prince of Persia for Game Boy. Prince of Persia is an action platformer with sword combat, designed and programmed by Jordan Mechner in 1989 for the Apple II and published by Brøderbund of California. The player takes the role of an unnamed young hero who has 60 minutes of real time to fight through the palace of the evil vizier Jaffar and rescue the Princess. Thanks to its rotoscoped animation — Mechner filmed his own brother David and traced sword sequences from The Adventures of Robin Hood (1938) — and the precise mix of jumps, traps and real-time fencing, it became a founding work of the cinematic platformer subgenre and inspired later titles such as Another World or Flashback...
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Nintendo Game Boy Console
Online emulated version of Prince of Persia was originally developed for Game Boy, an 8-bit handheld game console developed and manufactured by Nintendo. The first handheld in the Game Boy family, it was first released in Japan on April 21, 1989, then North America, three months later, and lastly in Europe, more than one year later. It was designed by the same team that developed the Game & Watch series of handheld electronic games and several Nintendo Entertainment System games: Satoru Okada, Gunpei Yokoi, and Nintendo Research & Development No.1.
The console features a dull green dot-matrix screen (160x144 px) with adjustable contrast dial, five control buttons (a directional pad, two game buttons, and "START" and "SELECT"), a single speaker with adjustable volume dial, and, like its rivals, uses cartridges as physical media for games. At launch, it was sold either as a standalone unit, or bundled with one of several games, namely Super Mario Land or Tetris.