The arcade version of Ninja Gaiden (released in 1988, in Japan, North America, and Europe) was a Double Dragon-style beat 'em up, in which the player controls a nameless blue ninja (red for a second player) as he travels to various regions of the United States (such as New York City, Las Vegas and the Grand Canyon) to defeat an evil cult led by a fictional descendant of Nostradamus, who is trying to personally fulfill his ancestor's prophecy of the rise of an evil king in 1999...
Game controls in browserShow Controller & System
Click on play Arcade game now button first to load the game into the emulator. Before the start do not forget to toss the coin first (key 1) into the machine slot. Arcade controls:
Online version of Ninja Gaiden for Arcade. Ninja Gaiden, released in Japan as Ninja Ryūkenden (Legend of the Ninja Dragon Sword) and as Shadow Warriors in Europe, is a side-scrolling cinematic action-platformer. Tecmo developed and published it for the NES; its development and release coincided with the beat 'em up arcade version of the same name. The story follows a ninja named Ryu Hayabusa as he journeys to America to avenge his murdered father. There, he learns that a person named "the Jaquio" plans to take control of the world by unleashing an ancient demon through the power contained in two statues. Featuring platforming gameplay similar to Castlevania, players control Ryu through six "Acts" that comprise 20 levels; they encounter enemies that must be dispatched with Ryu's katana and other secondary weapons...
Covers - Box Art
Online emulated version of Ninja Gaiden was originally developed as arcade game or coin-op game,
a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games,
pinball machines, electro-mechanical games, redemption games or merchandisers. While exact dates are debated, the golden age of arcade video games is usually defined
as a period beginning sometime in the late 1970s and ending sometime in the mid-1980s.
Virtually all modern arcade games (other than the very traditional Midway-type games at county fairs) make extensive use of solid state electronics, integrated circuits and cathode-ray tube screens. In the past, coin-operated arcade video games generally used custom per-game hardware often with multiple CPUs, highly specialized sound and graphics chips, and the latest in expensive computer graphics display technology. This allowed arcade system boards to produce more complex graphics and sound than what was then possible on video game consoles or personal computers, which is no longer the case in the 2010s.
This emulation is powered by MAME (Multiple Arcade Machine Emulator) project, an open-source emulator designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. Its intention is to preserve gaming history by preventing vintage games from being lost or forgotten.