A Mega Drive/Genesis version of Ninja Gaiden was in development by Sega sometime in 1992. It was planned to be a belt scroll-style beat-'em-up similar to the arcade version of Ninja Gaiden, instead of following the side-scrolling platform game format from the NES trilogy. The game was never released commercially, but a beta build was leaked through the internet as a ROM image. The beta features seven stages, including cut-scenes and bosses, but has several programming bugs such as odd moving controls, unfinished levels, and cut-scenes which are skipped before finishing. Although the opening and stage names are in Japanese, the rest of the cut-scenes were translated into English. The techniques available in the beta consist of a standard punch combo, a jump kick, a rolling move, a special somersault kick, and a throw.
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Online version of Ninja Gaiden for SEGA Genesis. Ninja Gaiden, released in Japan as Ninja Ryūkenden (Legend of the Ninja Dragon Sword) and as Shadow Warriors in Europe, is a side-scrolling cinematic action-platformer. Tecmo developed and published it for the NES; its development and release coincided with the beat 'em up arcade version of the same name. The story follows a ninja named Ryu Hayabusa as he journeys to America to avenge his murdered father. There, he learns that a person named "the Jaquio" plans to take control of the world by unleashing an ancient demon through the power contained in two statues. Featuring platforming gameplay similar to Castlevania, players control Ryu through six "Acts" that comprise 20 levels; they encounter enemies that must be dispatched with Ryu's katana and other secondary weapons...
SEGA Genesis / Mega Drive
Online emulated version of Ninja Gaiden was originally developed for the Sega Genesis
known as the Mega Drive outside North America. It was a 16-bit fourth-generation home video game console developed and sold by Sega.
The Genesis is Sega's third console and the successor to the Master System. Sega released it as the Mega Drive in Japan in 1988,
and later as the Genesis in North America in 1989. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe.
Designed by an R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's System 16 arcade board, centered on a Motorola 68000 processor as the CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware sprites, tiles, and scrolling. It plays a library of more than 900 games created by Sega and a wide array of third-party publishers delivered on ROM-based cartridges. Several add-ons were released, including a Power Base Converter to play Master System games. It was released in several different versions, some created by third parties.
Contributing to its success were its library of arcade game ports, the popularity of Sega's Sonic the Hedgehog series, several popular sports franchises, and aggressive youth marketing that positioned it as the cool console for adolescents. 30.75 million first-party Genesis units were sold worldwide.