Consoles and Home Computers 900-915 / 915

Online Old Games for Consoles and Home Computers

Xatax for PC DOS

PC DOS 1994, Pixel Painters Corporation

Xatax is a shoot 'em up computer game produced by Pixel Painters and released as shareware in 1994. The game is a horizontally-scrolling shoot 'em up similar to Gradius and R-Type. The player's ship must defeat waves of attacking aliens and defensive turrets over three levels before challenging the Xatax itself. Dead aliens drop power-up capsules which... 525

Xenon for Amstrad CPC

Amstrad CPC 1988, Melbourne House

Xenon is a 1988 2D vertical-scrolling shooter computer game, originally released for the Amiga and quickly ported to other platforms. Excellent graphics, catchy soundtrack, and gameplay turned the game into best-seller on Commodore 64 and Amiga systems, although the PC version much less well received. Like all great SHMUPs, Xenon features smooth controls,... 690

Xenon for MSX

MSX 1988, Melbourne House

Xenon is a 1988 2D vertical-scrolling shooter computer game, originally released for the Amiga and quickly ported to other platforms. Excellent graphics, catchy soundtrack, and gameplay turned the game into best-seller on Commodore 64 and Amiga systems, although the PC version much less well received. Like all great SHMUPs, Xenon features smooth controls,... 128

Xenon for ZX Spectrum

ZX Spectrum 1988, Melbourne House

Xenon is a 1988 2D vertical-scrolling shooter computer game, originally released for the Amiga and quickly ported to other platforms. Excellent graphics, catchy soundtrack, and gameplay turned the game into best-seller on Commodore 64 and Amiga systems, although the PC version much less well received. Like all great SHMUPs, Xenon features smooth controls,... 537

Xenon for PC DOS

PC DOS 1988, Melbourne House

Xenon is a 1988 2D vertical-scrolling shooter computer game, originally released for the Amiga and quickly ported to other platforms. Excellent graphics, catchy soundtrack, and gameplay turned the game into best-seller on Commodore 64 and Amiga systems, although the PC version much less well received. Like all great SHMUPs, Xenon features smooth controls,... 108

Xenon for Commodore 64

Commodore 64 1988, Melbourne House

Xenon is a 1988 2D vertical-scrolling shooter computer game, originally released for the Amiga and quickly ported to other platforms. Excellent graphics, catchy soundtrack, and gameplay turned the game into best-seller on Commodore 64 and Amiga systems, although the PC version much less well received. Like all great SHMUPs, Xenon features smooth controls,... 478

Xenon 2: Megablast for SEGA Genesis

SEGA Genesis 1989, Image Works

Xenon 2 Megablast is a vertically scrolling shoot 'em up. Unusually for the genre, the player's spaceship can reverse the scrolling of the play area for a limited distance, which is useful for escaping from dead ends. This game consists of five levels which are each divided into two sections. It is the sequel to Xenon, it was designed by the Bitmap... 275

Xenon 2: Megablast for PC DOS

PC DOS 1989, Image Works

Xenon 2 Megablast is a vertically scrolling shoot 'em up. Unusually for the genre, the player's spaceship can reverse the scrolling of the play area for a limited distance, which is useful for escaping from dead ends. This game consists of five levels which are each divided into two sections. It is the sequel to Xenon, it was designed by the Bitmap... 508

Xenon 2: Megablast for SEGA Master System

SEGA Master System 1989, Image Works

Xenon 2 Megablast is a vertically scrolling shoot 'em up. Unusually for the genre, the player's spaceship can reverse the scrolling of the play area for a limited distance, which is useful for escaping from dead ends. This game consists of five levels which are each divided into two sections. It is the sequel to Xenon, it was designed by the Bitmap... 155

Xenon 2: Megablast for Game Boy

Game Boy 1989, Image Works

Xenon 2 Megablast is a vertically scrolling shoot 'em up. Unusually for the genre, the player's spaceship can reverse the scrolling of the play area for a limited distance, which is useful for escaping from dead ends. This game consists of five levels which are each divided into two sections. It is the sequel to Xenon, it was designed by the Bitmap... 102

Ys: Ancient Ys Vanished Omen for SEGA Master System

SEGA Master System 1989, Broderbund Software

Ancient Land of Ys is the first installment of Ys, an action role-playing video game series developed by Nihon Falcom in 1987. The hero of Ys I is an adventurous young swordsman named Adol Christin. As the story begins, he has just arrived at the Town of Minea, in the land of Esteria. He is called upon by Sara, a fortuneteller, who tells him of a great... 260

Ys: Ancient Ys Vanished Omen for MSX

MSX 1989, Broderbund Software

Ancient Land of Ys is the first installment of Ys, an action role-playing video game series developed by Nihon Falcom in 1987. The hero of Ys I is an adventurous young swordsman named Adol Christin. As the story begins, he has just arrived at the Town of Minea, in the land of Esteria. He is called upon by Sara, a fortuneteller, who tells him of a great... 125

Ys for NES

NES 1989, Broderbund Software

Ancient Land of Ys is the first installment of Ys, an action role-playing video game series developed by Nihon Falcom in 1987. The hero of Ys I is an adventurous young swordsman named Adol Christin. As the story begins, he has just arrived at the Town of Minea, in the land of Esteria. He is called upon by Sara, a fortuneteller, who tells him of a great... 135

Ancient Land of Ys for PC DOS

PC DOS 1989, Broderbund Software

Ancient Land of Ys is the first installment of Ys, an action role-playing video game series developed by Nihon Falcom in 1987. The hero of Ys I is an adventurous young swordsman named Adol Christin. As the story begins, he has just arrived at the Town of Minea, in the land of Esteria. He is called upon by Sara, a fortuneteller, who tells him of a great... 108

Z (Zed) for PC DOS

PC DOS 1996, Renegade Software

Z is a 1996 real-time strategy computer game by The Bitmap Brothers. It is about two armies of robots (red and blue) battling to conquer different planets. Unlike traditional real-time strategy (RTS) games, collecting resources or building specific structures is unnecessary for creating an army - the same principle that was introduced by Nether Earth,... 1238


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