Consoles and Home Computers 960-980 / 1000

Online Old Games for Consoles and Home Computers

Alien 3 for Game Boy

Game Boy 1992, Arena Entertainment

Alien³ is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. The Genesis Alien³ game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue... 595

Alien 3 for Commodore 64

Commodore 64 1992, Arena Entertainment

Alien³ is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. The Genesis Alien³ game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue... 1606

Alien 3 for NES

NES 1992, Arena Entertainment

Alien³ is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. The Genesis Alien³ game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue... 871

Alien 3 for SEGA Master System

SEGA Master System 1992, Arena Entertainment

Alien³ is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. The Genesis Alien³ game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue... 859

Aladdin, Disney's for Game Boy

Game Boy 1994, Virgin Interactive Entertainment, Inc.

Disney's Aladdin is a video game based on the 1992 motion picture of the same name, is a side-scrolling platformer. The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier... 8441

Aladdin, Disney's for NES

NES 1994, Virgin Interactive Entertainment, Inc.

Disney's Aladdin is a video game based on the 1992 motion picture of the same name, is a side-scrolling platformer. The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier... 16251

Pac-Man for NES

NES 1980, Atarisoft

Pac-Man is an arcade game developed by Namco and licensed for distribution in the U.S. by Midway, first released in Japan. Pac-Man is universally considered as one of the classics of the medium, virtually synonymous with video games, and an icon of the 1980s popular culture. Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost... 5382

Pac-Man for Apple II

Apple II 1980, Atarisoft

Pac-Man is an arcade game developed by Namco and licensed for distribution in the U.S. by Midway, first released in Japan. Pac-Man is universally considered as one of the classics of the medium, virtually synonymous with video games, and an icon of the 1980s popular culture. Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost... 381

Ultima III: Exodus for NES

NES 1983, ORIGIN Systems, Inc.

Ultima III: Exodus is the third game in the Ultima series. Exodus is also the name of the game's principal antagonist. Released in 1983, it was the first Ultima game published by Origin Systems. Exodus features revolutionary graphics for its time, being the first computer RPG to display animated characters. Also, Exodus differs from previous games... 574

Archon: The Light and the Dark for Apple II

Apple II 1983, Electronic Arts Inc.

On the surface, Archon appears similar to chess, but there are a number of significant changes. While the board is similar to a chessboard and the various pieces are similarly designed to have various offsetting abilities, when one piece attempts to take another the removal of the targeted piece is not automatic. Instead, the two pieces are placed... 526

Archon: The Light and the Dark for Commodore 64

Commodore 64 1983, Electronic Arts Inc.

On the surface, Archon appears similar to chess, but there are a number of significant changes. While the board is similar to a chessboard and the various pieces are similarly designed to have various offsetting abilities, when one piece attempts to take another the removal of the targeted piece is not automatic. Instead, the two pieces are placed... 1992

Barbarian II: The Dungeon of Drax for PC DOS

PC DOS 1988, Epyx, Inc.

Barbarian II: The Dungeon of Drax (known as Axe of Rage in North America) is a fighting video game developed by Palace Software and published by Palace in Europe and by Epyx in North America. It was released in 1989 for various home computers and is the sequel to Barbarian / Death Sword... 1151

Barbarian II: The Dungeon of Drax for Commodore 64

Commodore 64 1988, Epyx, Inc.

Barbarian II: The Dungeon of Drax (known as Axe of Rage in North America) is a fighting video game developed by Palace Software and published by Palace in Europe and by Epyx in North America. It was released in 1989 for various home computers and is the sequel to Barbarian / Death Sword... 2712

Prince of Persia for Game Boy Color

Game Boy Color 1989, Brøderbund Software, Inc.

Prince of Persia is an action platformer with sword combat, designed and programmed by Jordan Mechner in 1989 for the Apple II and published by Brøderbund of California. The player takes the role of an unnamed young hero who has 60 minutes of real time to fight through the palace of the evil vizier Jaffar and rescue the Princess. Thanks to its rotoscoped... 1114

Prince of Persia for Game Boy

Game Boy 1989, Brøderbund Software, Inc.

Prince of Persia is an action platformer with sword combat, designed and programmed by Jordan Mechner in 1989 for the Apple II and published by Brøderbund of California. The player takes the role of an unnamed young hero who has 60 minutes of real time to fight through the palace of the evil vizier Jaffar and rescue the Princess. Thanks to its rotoscoped... 638

Prince of Persia for SEGA Master System

SEGA Master System 1989, Brøderbund Software, Inc.

Prince of Persia is an action platformer with sword combat, designed and programmed by Jordan Mechner in 1989 for the Apple II and published by Brøderbund of California. The player takes the role of an unnamed young hero who has 60 minutes of real time to fight through the palace of the evil vizier Jaffar and rescue the Princess. Thanks to its rotoscoped... 1406

Prince of Persia for NES

NES 1989, Brøderbund Software, Inc.

Prince of Persia is an action platformer with sword combat, designed and programmed by Jordan Mechner in 1989 for the Apple II and published by Brøderbund of California. The player takes the role of an unnamed young hero who has 60 minutes of real time to fight through the palace of the evil vizier Jaffar and rescue the Princess. Thanks to its rotoscoped... 1969

Prince of Persia for Apple II

Apple II 1989, Brøderbund Software, Inc.

Prince of Persia is an action platformer with sword combat, designed and programmed by Jordan Mechner in 1989 for the Apple II and published by Brøderbund of California. The player takes the role of an unnamed young hero who has 60 minutes of real time to fight through the palace of the evil vizier Jaffar and rescue the Princess. Thanks to its rotoscoped... 1387

Aaargh! for ZX Spectrum

ZX Spectrum 1988, Melbourne House

In Aaargh! the player controls a giant monster, either an Ogre or a Lizard, with the goal of crushing and destroying everything in its path, across different lands and periods of history. It was programmed by Steve Coleman and the artwork was by Joe Hitchens... 602

8 Eyes for NES

NES 1988, SETA Corporation

8 Eyes is a platform action game for NES features eight levels, and can be played by one or two players. It also features a large, diverse soundtrack, composed by Kenzou Kumei. 8 Eyes is set in a post-apocalyptic future. Mankind is recovering from hundreds of years of chaos and nuclear war, and civilization is being rebuilt by the Great King, who harnesses... 563


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